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CommonCombat level 18Humanoid

Pirate Deckhand

A standard ship crew member turned to piracy — opportunistic, experienced at sea, and dangerous in groups.

Not all pirates are villains and not all deckhands are pirates, but this one is both. The calluses on the hands are from years of rope work and rigging. The collection of mismatched weapons is from years of taking things from people who had them. They'll fight, they'll run if it goes badly, and they'll come back with friends if they can.

Stats

Hitpoints
360
Melee attack
28
Magic attack
0
Ranged attack
22
Attack speed
2
Attack range
1.8 m
Defences
Slash defence
8
Stab defence
8
Crush defence
6
Ranged defence
6
Magic resistance
4
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
10 m
Leash range
22 m

Abilities

2
Cutlass SlashSlashTelegraph: Frontalweight 70

A quick slash with a well-worn cutlass.

Damage
32% of attack
Range
1.8 m
Wind-up
0.4 s
Cooldown
3.5 s
Thrown KnifeStabTelegraph: Projectileweight 30

Hurls a knife at a fleeing or distant target.

Damage
25% of attack
Range
10 m
Wind-up
0.4 s
Cooldown
8 s

How it fights

Behaviour
Aggressive
Patrol
Wander · 12 m
Aggressive on sight
Yes
Calls for help
Yes
Flees at
20% HP
Ability preference
AbilityWeightShare
Cutlass Slash7070%
Thrown Knife3030%

Drops

Rolls on Pirate Deckhand Drops.

Drops1 roll · weighted
DropQuantityWeightChance
Nothing—4040%
Coins Silver3–103030%
Torn Sail Cloth
Maritime material — ship repair and clothing
1–21515%
Iron Cutlass11010%
Grog Flask
Consumable — minor healing, causes brief confusion
155%

Movement & spawning

Spawn
Max Instances
16
Respawn Time
120
Respawn Variance
40
Spawn Animation
patrol_start
Spawn Sound
sfx/creatures/humanoid/pirate_shout

Sounds

Attack
sfx/creatures/humanoid/pirate_attack
Death
sfx/creatures/humanoid/pirate_death
Footsteps
sfx/creatures/humanoid/boot_step
Hurt
sfx/creatures/humanoid/pirate_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    cutlass_slash
    Base Damage
    32
    Cast Time
    0.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    3.5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A quick slash with a well-worn cutlass.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Cutlass Slash
    Name
    Cutlass Slash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    1.8
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/pirate_slash
    Telegraph
    frontal
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    throw_knife
    Base Damage
    25
    Cast Time
    0.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    stab
    Description
    Hurls a knife at a fleeing or distant target.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Thrown Knife
    Name
    Thrown Knife
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    10
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/throw_knife
    Telegraph
    projectile
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Pirate Deckhand Cutlass Slash
70
Creature Pirate Deckhand Thrown Knife
30
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
20
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
12
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/humanoid/pirate_attack
Death
sfx/creatures/humanoid/pirate_death
Footsteps
sfx/creatures/humanoid/boot_step
Hurt
sfx/creatures/humanoid/pirate_hurt
Behavior Tree
—
Category
common
Combat Level
18
Description
A standard ship crew member turned to piracy — opportunistic, experienced at sea, and dangerous in groups.
Examine
Not all pirates are villains and not all deckhands are pirates, but this one is both. The calluses on the hands are from years of rope work and rigging. The collection of mismatched weapons is from years of taking things from people who had them. They'll fight, they'll run if it goes badly, and they'll come back with friends if they can.
Fish
—
Hitbox
—
Icon
icons/creatures/pirate_deckhand
Id
Pirate Deckhand
Impact
—
Inheritance
—
Loot
Loot Table
Pirate Deckhand Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
14
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
humanoid, faction, pirate, common
Venery Category
humanoid
Zone
Smuggler's Cove, The Shattered Isles
Model
models/creatures/humanoid/pirate_deckhand
Movement
—
Name
Pirate Deckhand
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
16
Respawn Time
120
Respawn Variance
40
Spawn Animation
patrol_start
Spawn Sound
sfx/creatures/humanoid/pirate_shout
Stats
Aggro Range
10
Attack
28
Attack Range
1.8
Attack Speed
2
Crush Defense
6
Immunities
none
Leash Range
22
Magic Attack
0
Magic Resistance
4
Max Hp
360
Move Speed
5
Movement Speed
3.5
Poise
100
Ranged Attack
22
Ranged Defense
6
Slash Defense
8
Stab Defense
8
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
humanoidfactionpiratecommon