Ogre Chieftain
The dominant ogre of a warband, crowned in stolen iron and bristling with lethal fury.
Wearing a crude iron crown hammered from a fallen knight pauldron and wrapped in the pelts of things that dared challenge it, the ogre chieftain is grotesque and magnificent. It is three and a half metres of scarred muscle that has beaten every rival into submission. Its war cry does not just empower allies -- it physically shakes the ground. The boulder it holds in one fist is the size of a barrel.
Stats
Abilities
4A devastating punch with the iron-wrapped fist, cracking stone on a miss.
- Damage
- 290% of attack
- Range
- 4 m
Both fists driven into the earth send a shockwave radiating outward in all directions.
- Damage
- 240% of attack
- Range
- 7 m
- Wind-up
- 1.6 s
- Cooldown
- 14 s
- Effects
- Knockback
- Status Effect — chance 0.8, duration 1.5
A thunderous bellow that boosts the attack of all nearby ogre and goblinoid allies.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1.5 s
- Cooldown
- 30 s
- Effects
- Area Buff — duration 15, radius 16
Hurls a massive boulder at a distant target with surprising precision.
- Damage
- 300% of attack
- Range
- 22 m
- Wind-up
- 1.2 s
- Cooldown
- 18 s
- Effects
- Knockback
- Status Effect — chance 0.6, duration 1.5
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 10 m
- Aggressive on sight
- Yes
- Calls for help
- Yes (20 m)
| Ability | Weight | Share |
|---|---|---|
| Iron Fist | 50 | 50% |
| Ground Slam | 22 | 22% |
| Boulder Hurl | 15 | 15% |
| Warchief Roar | 13 | 13% |
Drops
Rolls on Ogre Chieftain.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Chieftain War Paint Vial Buff consumable | 1–2 | — | 100% |
| Ogre Hide | 3–6 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Coins Gold | 2–6 | 25 | 25% |
| Chieftain Totem | 1 | 20 | 20% |
| Ogre Bone Weapon | 1 | 20 | 20% |
| Ogre King Ring | 1 | 15 | 15% |
Movement & spawning
- Max Instances
- 1
- Respawn Time
- 360
- Respawn Variance
- 90
Sounds
- Aggro
sfx/creatures/ogre_chieftain/aggro- Ambient
sfx/creatures/ogre_chieftain/idle- Attack
sfx/creatures/ogre_chieftain/punch- Death
sfx/creatures/ogre_chieftain/death- Footsteps
sfx/footsteps/heavy_stomp- Hurt
sfx/creatures/ogre_chieftain/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_iron_fist
- Base Damage
- 290
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 0
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A devastating punch with the iron-wrapped fist, cracking stone on a miss.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Iron Fist
- Name
- Iron Fist
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 4
- Root Motion
- —
- Sound
- sfx/creatures/ogre_chieftain/punch
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_ground_slam
- Base Damage
- 240
- Cast Time
- 1.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Both fists driven into the earth send a shockwave radiating outward in all directions.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Chance
- 0.8
- Dps
- —
- Duration
- 1.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Ground Slam
- Name
- Ground Slam
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 7
- Root Motion
- —
- Sound
- sfx/creatures/ogre_chieftain/ground_slam
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- war_cry
- Base Damage
- 0
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- A thunderous bellow that boosts the attack of all nearby ogre and goblinoid allies.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 15
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 16
- Type
- area_buff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Warchief Roar
- Name
- Warchief Roar
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/ogre_chieftain/war_cry
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_boulder_hurl
- Base Damage
- 300
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 18
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Hurls a massive boulder at a distant target with surprising precision.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Chance
- 0.6
- Dps
- —
- Duration
- 1.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Boulder Hurl
- Name
- Boulder Hurl
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 22
- Root Motion
- —
- Sound
- sfx/creatures/ogre_chieftain/boulder_throw
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Creature Chieftain Boulder Throw
- Condition
- target_distance > 10.0
- Priority
- 20
- Creature Chieftain Ground Slam
- Condition
- target_count >= 2
- Priority
- 25
- Creature Chieftain War Cry
- Condition
- ally_count_in_range(16.0) >= 2
- Priority
- 22
- Ability Weights
- Creature Chieftain Boulder Throw
- 15
- Creature Chieftain Ground Slam
- 22
- Creature Chieftain Iron Fist
- 50
- Creature Chieftain War Cry
- 13
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- 20
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/ogre_chieftain/aggro
- Ambient
- sfx/creatures/ogre_chieftain/idle
- Attack
- sfx/creatures/ogre_chieftain/punch
- Death
- sfx/creatures/ogre_chieftain/death
- Footsteps
- sfx/footsteps/heavy_stomp
- Hurt
- sfx/creatures/ogre_chieftain/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 55
- Description
- The dominant ogre of a warband, crowned in stolen iron and bristling with lethal fury.
- Examine
- Wearing a crude iron crown hammered from a fallen knight pauldron and wrapped in the pelts of things that dared challenge it, the ogre chieftain is grotesque and magnificent. It is three and a half metres of scarred muscle that has beaten every rival into submission. Its war cry does not just empower allies -- it physically shakes the ground. The boulder it holds in one fist is the size of a barrel.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ogre_chieftain
- Id
- Ogre Chieftain
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ogre Chieftain
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 150
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Stun immune -- cannot be locked down with stun chains. Warchief Roar is the primary group threat multiplier; interrupting it (silence, knockback before cast completes) is the coordinated play. Boulder Hurl punishes ranged players who kite at distance. Ground Slam is a group-wipe threat on clustered parties.
- Tags
- humanoid, goblinoid, elite, melee, ranged, aoe, commander, stun_immune
- Venery Category
- goblinoid
- Zone
- ogre_den, ogre_warband_camp
- Model
- models/creatures/humanoid/ogre_chieftain
- Movement
- —
- Name
- Ogre Chieftain
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 1
- Respawn Time
- 360
- Respawn Variance
- 90
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 14
- Attack
- 330
- Attack Range
- 4
- Attack Speed
- 0.7
- Crush Defense
- 50
- Immunities
- none
- Leash Range
- 60
- Magic Attack
- 0
- Magic Resistance
- 20
- Max Hp
- 3,850
- Move Speed
- 5
- Movement Speed
- 2.5
- Poise
- 100
- Ranged Attack
- 180
- Ranged Defense
- 30
- Slash Defense
- 45
- Stab Defense
- 38
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Stun immune -- cannot be locked down with stun chains. Warchief Roar is the primary group threat multiplier; interrupting it (silence, knockback before cast completes) is the coordinated play. Boulder Hurl punishes ranged players who kite at distance. Ground Slam is a group-wipe threat on clustered parties.