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CommonCombat level 30Plant

Myconid

A sentient mushroom being that communicates through spore telepathy and defends its colony fiercely.

Standing nearly a meter tall, this humanoid fungus moves with surprising purpose. Its cap pulses with bioluminescent flashes — a complex language of spore-borne signals. Scholars who have studied Myconids say they are deeply intelligent, but their concept of territory is absolute. Trespassers are neutralized.

Stats

Hitpoints
560
Melee attack
30
Magic attack
25
Ranged attack
0
Attack speed
2
Attack range
2 m
Defences
Slash defence
6
Stab defence
4
Crush defence
8
Ranged defence
6
Magic resistance
14
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
2.8 m/s
Aggro range
10 m
Leash range
25 m

Abilities

3
Hallucinogenic SporesMagicTelegraph: Circleweight 30

Releases mind-altering spores that confuse the target, reversing their controls briefly.

Damage
18% of attack
Range
5 m
Wind-up
0.7 s
Cooldown
14 s
Effects
  • Confuse — duration 3
Fungal SlamCrushTelegraph: Frontalweight 55

Slams a heavy cap arm into the target with crushing force.

Damage
38% of attack
Range
2 m
Wind-up
0.6 s
Cooldown
5 s
Spore CallMagicTelegraph: Noneweight 15

Emits a colony signal that calls nearby Myconids to assist.

Damage
0% of attack
Range
0 m
Wind-up
1 s
Cooldown
20 s
Effects
  • Call For Help — radius 20

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 10 m
Aggressive on sight
Yes
Calls for help
Yes
Ability preference
AbilityWeightShare
Fungal Slam5555%
Hallucinogenic Spores3030%
Spore Call1515%

Drops

Rolls on Myconid Drops.

Guaranteedalways drops · guaranteed
DropQuantityWeightChance
Myconid Cap
Fungal crafting material
1–2—100%
Drops1 roll · weighted
DropQuantityWeightChance
Nothing—4040%
Spore Dust2–52525%
Hallucinogenic Spore
High-value alchemy ingredient
12020%
Myconid Core11515%

Movement & spawning

Spawn
Max Instances
10
Respawn Time
180
Respawn Variance
60
Spawn Animation
rise_from_spores
Spawn Sound
sfx/creatures/plant/spawn_colony

Sounds

Attack
sfx/creatures/plant/myconid_attack
Death
sfx/creatures/plant/myconid_death
Footsteps
sfx/creatures/plant/myconid_walk
Hurt
sfx/creatures/plant/myconid_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_spore
    Base Damage
    18
    Cast Time
    0.7
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Releases mind-altering spores that confuse the target, reversing their controls briefly.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      confuse
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Hallucinogenic Spores
    Name
    Hallucinogenic Spores
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    5
    Root Motion
    —
    Sound
    sfx/creatures/plant/hallucino_spore
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_slam
    Base Damage
    38
    Cast Time
    0.6
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Slams a heavy cap arm into the target with crushing force.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Fungal Slam
    Name
    Fungal Slam
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/plant/fungal_slam
    Telegraph
    frontal
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    spore_signal
    Base Damage
    0
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Emits a colony signal that calls nearby Myconids to assist.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      20
      Type
      call_for_help
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Spore Call
    Name
    Spore Call
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/plant/colony_call
    Telegraph
    none
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Myconid Fungal Slam
55
Creature Myconid Hallucinogenic Spores
30
Creature Myconid Spore Call
15
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
10
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/plant/myconid_attack
Death
sfx/creatures/plant/myconid_death
Footsteps
sfx/creatures/plant/myconid_walk
Hurt
sfx/creatures/plant/myconid_hurt
Behavior Tree
—
Category
common
Combat Level
30
Description
A sentient mushroom being that communicates through spore telepathy and defends its colony fiercely.
Examine
Standing nearly a meter tall, this humanoid fungus moves with surprising purpose. Its cap pulses with bioluminescent flashes — a complex language of spore-borne signals. Scholars who have studied Myconids say they are deeply intelligent, but their concept of territory is absolute. Trespassers are neutralized.
Fish
—
Hitbox
—
Icon
icons/creatures/myconid
Id
Myconid
Impact
—
Inheritance
—
Loot
Loot Table
Myconid Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
28
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
plant, fungus, caller, confuser
Venery Category
plant
Zone
Mushroom Hollows, Myconid Colony
Model
models/creatures/plant/myconid
Movement
—
Name
Myconid
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
10
Respawn Time
180
Respawn Variance
60
Spawn Animation
rise_from_spores
Spawn Sound
sfx/creatures/plant/spawn_colony
Stats
Aggro Range
10
Attack
30
Attack Range
2
Attack Speed
2
Crush Defense
8
Immunities
none
Leash Range
25
Magic Attack
25
Magic Resistance
14
Max Hp
560
Move Speed
5
Movement Speed
2.8
Poise
100
Ranged Attack
0
Ranged Defense
6
Slash Defense
6
Stab Defense
4
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
plantfunguscallerconfuser