Living Flame
An ancient and powerful fire spirit whose mere presence sets the air alight.
The Living Flame burns hotter and brighter than any common fire elemental. It moves like a predator -- flowing, purposeful, and relentless. The ground beneath it blackens and smoulders, and it leaves a trail of scorched earth wherever it passes. Unlike lesser fire spirits, it cannot be reasoned with, frightened, or outlasted.
Stats
Abilities
3A sustained stream of superheated flame washing over a wide area.
- Damage
- 65% of attack
- Range
- 7 m
- Wind-up
- 1.2 s
- Cooldown
- 9 s
- Effects
- Burn — duration 5
Slams the ground to create a persistent burn damage field.
- Damage
- 30% of attack
- Range
- 10 m
- Wind-up
- 0.8 s
- Cooldown
- 14 s
- Effects
- Ground Dot — duration 12, radius 4
Dashes through a line of enemies, applying burn to each one struck.
- Damage
- 50% of attack
- Range
- 12 m
- Wind-up
- 0.3 s
- Cooldown
- 10 s
- Effects
- Burn — duration 4
- Dash Through
How it fights
- Behaviour
- Aggressive Elite
- Patrol
- Wander · 10 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Fire Torrent | 40 | 40% |
| Flame Dash | 30 | 30% |
| Ignite | 30 | 30% |
Drops
Rolls on Living Flame Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Living Flame Core Elite fire crafting material | 1 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 25 | 25% |
| Fire Essence | 3–6 | 25 | 25% |
| Ember Shard | 2–5 | 20 | 20% |
| Coins Gold | 1–4 | 20 | 20% |
| Flame Weave Material | 1 | 10 | 10% |
Movement & spawning
- Max Instances
- 3
- Respawn Time
- 120
- Respawn Variance
- 30
- Spawn Animation
- ignite_burst
- Spawn Sound
- sfx/creatures/living_flame/spawn
Sounds
- Aggro
sfx/creatures/living_flame/aggro- Ambient
sfx/creatures/living_flame/idle- Attack
sfx/creatures/living_flame/torrent- Death
sfx/creatures/living_flame/death- Footsteps
sfx/footsteps/flame_step_heavy- Hurt
sfx/creatures/living_flame/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_torrent
- Base Damage
- 65
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 9
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- A sustained stream of superheated flame washing over a wide area.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- burn
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Fire Torrent
- Name
- Fire Torrent
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 7
- Root Motion
- —
- Sound
- sfx/creatures/living_flame/torrent
- Telegraph
- cone_aoe
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_ignite
- Base Damage
- 30
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Slams the ground to create a persistent burn damage field.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 12
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 4
- Type
- ground_dot
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Ignite
- Name
- Ignite
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/living_flame/ignite
- Telegraph
- circle_aoe
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_dash
- Base Damage
- 50
- Cast Time
- 0.3
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Dashes through a line of enemies, applying burn to each one struck.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- burn
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- dash_through
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Flame Dash
- Name
- Flame Dash
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/living_flame/dash
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Flame Dash
- 30
- Creature Flame Fire Torrent
- 40
- Creature Flame Ignite
- 30
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- aggressive_elite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/living_flame/aggro
- Ambient
- sfx/creatures/living_flame/idle
- Attack
- sfx/creatures/living_flame/torrent
- Death
- sfx/creatures/living_flame/death
- Footsteps
- sfx/footsteps/flame_step_heavy
- Hurt
- sfx/creatures/living_flame/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 38
- Description
- An ancient and powerful fire spirit whose mere presence sets the air alight.
- Examine
- The Living Flame burns hotter and brighter than any common fire elemental. It moves like a predator -- flowing, purposeful, and relentless. The ground beneath it blackens and smoulders, and it leaves a trail of scorched earth wherever it passes. Unlike lesser fire spirits, it cannot be reasoned with, frightened, or outlasted.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/living_flame
- Id
- Living Flame
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Living Flame Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 190
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Elite tier. Flame Dash passes through multiple players with a 0.3s cast -- nearly undodgeable in a group. Ignite fields force positional management and stack with Torrent burn. Fear-immune makes intimidation builds useless. Bring burn-resist consumables.
- Tags
- elemental, fire, elite, melee, burn, dash, ground_hazard
- Venery Category
- elemental
- Zone
- fire_peaks, elemental_nexus
- Model
- models/creatures/elemental/living_flame
- Movement
- —
- Name
- Living Flame
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 120
- Respawn Variance
- 30
- Spawn Animation
- ignite_burst
- Spawn Sound
- sfx/creatures/living_flame/spawn
- Stats
- Aggro Range
- 12
- Attack
- 62
- Attack Range
- 2.5
- Attack Speed
- 1.6
- Crush Defense
- 22
- Immunities
- none
- Leash Range
- 30
- Magic Attack
- 70
- Magic Resistance
- 18
- Max Hp
- 2,660
- Move Speed
- 5
- Movement Speed
- 4.8
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 22
- Slash Defense
- 24
- Stab Defense
- 24
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Elite tier. Flame Dash passes through multiple players with a 0.3s cast -- nearly undodgeable in a group. Ignite fields force positional management and stack with Torrent burn. Fear-immune makes intimidation builds useless. Bring burn-resist consumables.