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World bossCombat level 160Aquatic

Leviathan

The ancient sea titan, a living catastrophe that predates the gods themselves.

Language fails here. The Leviathan is not a creature you observe - it is a phenomenon you survive or do not. Its body is the ocean floor given nightmare form, scales the size of longboats, eyes that burn cold as abyssal vents. The waves it generates simply by moving have sunk warfleets. Every culture with a coast has a name for it. Every culture with a coast has a prayer for when it rises. None of the prayers work.

Stats

Hitpoints
80,000
Melee attack
220
Magic attack
180
Ranged attack
0
Attack speed
1
Attack range
15 m
Defences
Slash defence
80
Stab defence
75
Crush defence
60
Ranged defence
70
Magic resistance
80
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
8 m/s
Aggro range
50 m
Leash range
999 m

Abilities

8
Breach SlamCrushTelegraph: Large Ground Circleweight 25

The Leviathan launches its full body from the water and crashes back down in a catastrophic AoE slam.

Damage
280% of attack
Range
20 m
Wind-up
3 s
Cooldown
30 s
Effects
  • Knockback — duration 0
  • Aoe — radius 20
WaterspoutMagicTelegraph: Tracking Circleweight 35

Summons a violent waterspout that tracks a target across the ocean surface.

Damage
160% of attack
Range
40 m
Wind-up
2 s
Cooldown
20 s
Effects
  • Slow — duration 3
Tidal SurgeCrushTelegraph: Arena Waveweight 15

Unleashes a massive wave washing across the entire arena, slowing all players caught in its wake.

Damage
120% of attack
Range
50 m
Wind-up
4 s
Cooldown
45 s
Effects
  • Slow — duration 8
  • Aoe — radius 50
Tentacle SlapCrushTelegraph: Line Sweepweight 40

While submerged, spawned tentacles slap the surface striking nearby players.

Damage
180% of attack
Range
12 m
Wind-up
0.8 s
Cooldown
5 s
Wave ForceMagicTelegraph: Directional Arrowsweight 30

Churning subsurface movement forces all players to move in the direction of the current.

Damage
60% of attack
Range
50 m
Wind-up
2.5 s
Cooldown
15 s
Effects
  • Forced Movement — duration 3
  • Aoe — radius 50
Ancient FuryMagicweight 5

The Leviathan enters full fury, amplifying all damage output significantly.

Damage
0% of attack
Range
0 m
Cooldown
999 s
Effects
  • Self Buff — duration 999
Call of the DeepMagicTelegraph: Radial Pulseweight 15

Calls multiple Sea Serpents from the depths to aid in battle.

Damage
0% of attack
Range
0 m
Wind-up
3 s
Cooldown
120 s
Effects
  • Summon — duration 120
Massive WaveCrushTelegraph: Arena Wave Largeweight 10

Generates an enormous wave crashing across the full arena with extreme force.

Damage
300% of attack
Range
50 m
Wind-up
5 s
Cooldown
60 s
Effects
  • Knockback — duration 0
  • Slow — duration 10
  • Aoe — radius 50

How it fights

Behaviour
Boss Phased
Patrol
None
Aggressive on sight
Yes
Ability preference

Drops

Rolls on Leviathan World Boss Drops.

Roll 11 roll · all
DropQuantityWeightChance
Leviathan Scale
World boss material — always drops per participant
3–6——
Ancient Ocean Essence2–4——
Coins Gold80–150——
Roll 22 rolls · weighted
DropQuantityWeightChance
Leviathan Plate Armor
Heaviest aquatic armor available
11212%
Leviathan Scale Cloak11212%
Trident Of The Deep
Melee weapon with water abilities
11010%
Abyssal Lens
Accessory — underwater vision + water breathing
11515%
Leviathan Heart Shard
Crafting material for top-tier aquatic gear
1–22020%
Deep Sea Gem1–31515%
Ocean Master Title Scroll
Cosmetic title: 'Leviathan's Bane'
155%
Leviathan Tooth1–31111%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
10,800
Respawn Variance
1,800
Spawn Animation
leviathan_rise
Spawn Sound
sfx/creatures/leviathan/world_rise

Sounds

Aggro
sfx/creatures/leviathan/roar
Ambient
sfx/creatures/leviathan/ambient_ocean_disturbance
Attack
sfx/creatures/leviathan/breach_slam
Death
sfx/creatures/leviathan/death_world_event
Footsteps
sfx/footsteps/leviathan_movement
Hurt
sfx/creatures/leviathan/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_breach_slam
    Base Damage
    280
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    30
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    The Leviathan launches its full body from the water and crashes back down in a catastrophic AoE slam.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      0
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      20
      Type
      aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Breach Slam
    Name
    Breach Slam
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/breach_slam
    Telegraph
    large_ground_circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_waterspout
    Base Damage
    160
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Summons a violent waterspout that tracks a target across the ocean surface.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      slow
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Waterspout
    Name
    Waterspout
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    40
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/waterspout
    Telegraph
    tracking_circle
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_tidal_surge
    Base Damage
    120
    Cast Time
    4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    45
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Unleashes a massive wave washing across the entire arena, slowing all players caught in its wake.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      slow
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      50
      Type
      aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tidal Surge
    Name
    Tidal Surge
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    50
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/tidal_surge
    Telegraph
    arena_wave
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_tentacle_slap
    Base Damage
    180
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    While submerged, spawned tentacles slap the surface striking nearby players.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tentacle Slap
    Name
    Tentacle Slap
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    12
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/tentacle_slap
    Telegraph
    line_sweep
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_wave_force
    Base Damage
    60
    Cast Time
    2.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    15
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Churning subsurface movement forces all players to move in the direction of the current.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      forced_movement
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      50
      Type
      aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Wave Force
    Name
    Wave Force
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    50
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/wave_force
    Telegraph
    directional_arrows
    Timeline
    —
    Timing
    —
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    ability_ancient_fury
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    999
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The Leviathan enters full fury, amplifying all damage output significantly.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      999
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      self_buff
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Ancient Fury
    Name
    Ancient Fury
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/ancient_fury
    Telegraph
    —
    Timeline
    —
    Timing
    —
  7. Ability Ref
    —
    Active Frames
    none
    Animation
    ability_call_serpents
    Base Damage
    0
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    120
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Calls multiple Sea Serpents from the depths to aid in battle.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      120
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Call of the Deep
    Name
    Call of the Deep
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/call_serpents
    Telegraph
    radial_pulse
    Timeline
    —
    Timing
    —
  8. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_massive_wave
    Base Damage
    300
    Cast Time
    5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    60
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Generates an enormous wave crashing across the full arena with extreme force.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      0
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    2. Chance
      —
      Dps
      —
      Duration
      10
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      slow
    3. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      50
      Type
      aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Massive Wave
    Name
    Massive Wave
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    50
    Root Motion
    —
    Sound
    sfx/creatures/leviathan/massive_wave
    Telegraph
    arena_wave_large
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Leviathan Ancient Fury
5
Creature Leviathan Breach Slam
25
Creature Leviathan Call Sea Serpents
15
Creature Leviathan Massive Wave
10
Creature Leviathan Tentacle Slap
40
Creature Leviathan Tidal Surge
15
Creature Leviathan Waterspout
35
Creature Leviathan Wave Force
30
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
0
Type
none
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/leviathan/roar
Ambient
sfx/creatures/leviathan/ambient_ocean_disturbance
Attack
sfx/creatures/leviathan/breach_slam
Death
sfx/creatures/leviathan/death_world_event
Footsteps
sfx/footsteps/leviathan_movement
Hurt
sfx/creatures/leviathan/hurt
Behavior Tree
—
Category
world_boss
Combat Level
160
Description
The ancient sea titan, a living catastrophe that predates the gods themselves.
Examine
Language fails here. The Leviathan is not a creature you observe - it is a phenomenon you survive or do not. Its body is the ocean floor given nightmare form, scales the size of longboats, eyes that burn cold as abyssal vents. The waves it generates simply by moving have sunk warfleets. Every culture with a coast has a name for it. Every culture with a coast has a prayer for when it rises. None of the prayers work.
Fish
—
Hitbox
—
Icon
icons/creatures/leviathan
Id
Leviathan
Impact
—
Inheritance
—
Loot
Loot Table
Leviathan World Boss Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
10,000
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
The apex world boss of the ocean. Requires a full organized raid group and coordination across all three phases. Phase 1 tests positional awareness with Breach Slam and arena-wide Tidal Surge. Phase 2 shifts to an add management phase with the Leviathan submerged and Wave Force disrupting positioning. Phase 3 is a damage race against an enrage timer while managing summoned Sea Serpents. All status effects are immune, making this a pure skill and coordination check. Enrage at 20 minutes enforces DPS minimums. Loot table drops world-tier gear.
Tags
aquatic, world_boss, Boss Phased, elite, ancient, leviathan, all_immune, enrage, summon
Venery Category
aquatic
Zone
open_ocean, deep_ocean
Model
models/creatures/aquatic/leviathan
Movement
—
Name
Leviathan
Phases
  1. Abilities
    Breach Slam, Waterspout, Tidal Surge
    Hp Threshold
    1
    Mechanics
    Leviathan remains at the surface, using breach and waterspout attacks, Tidal Surge covers the full arena every 45 seconds - position to avoid slow stacking, Breach Slam targets the highest-threat player with a 3 second wind-up - must be avoided
    Name
    Phase 1 - Surface Terror
    Stat Modifiers
    Attack Multiplier
    1
    Movement Speed Multiplier
    1
    Transition
    Animation
    phase_submerge
    Dialogue
    The Leviathan screams - a sound like a continent cracking - and begins to submerge.
    Duration
    6
    Invulnerable
    yes
    Trigger Hp Percent
    60
  2. Abilities
    Tentacle Slap, Wave Force, Waterspout
    Hp Threshold
    0.6
    Mechanics
    Leviathan submerges - becomes untargetable. Tentacle adds handle damage., Wave Force periodically pushes all players in a direction, requiring movement correction, Players must deal threshold damage to tentacle adds to force Leviathan to resurface, Leviathan resurfaces every 90 seconds regardless to breathe, becoming briefly vulnerable
    Name
    Phase 2 - The Depths Awaken
    Stat Modifiers
    Attack Multiplier
    1.2
    Movement Speed Multiplier
    0
    Transition
    Animation
    phase_full_fury_rise
    Dialogue
    The ocean tears open. The Leviathan rises in full, ancient fury.
    Duration
    8
    Invulnerable
    yes
    Trigger Hp Percent
    25
  3. Abilities
    Breach Slam, Waterspout, Tidal Surge, Call of the Deep, Massive Wave, Ancient Fury
    Hp Threshold
    0.25
    Mechanics
    Ancient Fury activates immediately - all damage increased by 50%, Sea Serpents spawn every 2 minutes - must be controlled or they overwhelm healers, Massive Wave replaces Tidal Surge - significantly harder to dodge, Enrage timer: 20 minutes from encounter start. Full wipe if not killed in time., Enrage effect: attack speed doubles, all damage triples, movement speed maxes
    Name
    Phase 3 - Ancient Fury
    Stat Modifiers
    Attack Multiplier
    1.5
    Movement Speed Multiplier
    1.3
    Transition
    —
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
10,800
Respawn Variance
1,800
Spawn Animation
leviathan_rise
Spawn Sound
sfx/creatures/leviathan/world_rise
Stats
Aggro Range
50
Attack
220
Attack Range
15
Attack Speed
1
Crush Defense
60
Immunities
none
Leash Range
999
Magic Attack
180
Magic Resistance
80
Max Hp
80,000
Move Speed
5
Movement Speed
8
Poise
100
Ranged Attack
0
Ranged Defense
70
Slash Defense
80
Stab Defense
75
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

The apex world boss of the ocean. Requires a full organized raid group and coordination across all three phases. Phase 1 tests positional awareness with Breach Slam and arena-wide Tidal Surge. Phase 2 shifts to an add management phase with the Leviathan submerged and Wave Force disrupting positioning. Phase 3 is a damage race against an enrage timer while managing summoned Sea Serpents. All status effects are immune, making this a pure skill and coordination check. Enrage at 20 minutes enforces DPS minimums. Loot table drops world-tier gear.

aquaticworld_bossboss_phasedeliteancientleviathanall_immuneenragesummon