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CommonCombat level 20Humanoid

Ledger Scout

A lightly equipped Black Ledger operative specializing in reconnaissance and quick ambushes.

The Ledger Scout moves through terrain in a way that suggests they know it better than you do. Probably because they do. They've been mapping these areas for months — exits, patrol patterns, sight lines. The fact that they're fighting you means you have already made a navigational error from their perspective.

Stats

Hitpoints
380
Melee attack
30
Magic attack
0
Ranged attack
40
Attack speed
1.7
Attack range
1.5 m
Defences
Slash defence
8
Stab defence
8
Crush defence
6
Ranged defence
10
Magic resistance
6
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4.5 m/s
Aggro range
12 m
Leash range
24 m

Abilities

3
Quick ShotRangedTelegraph: Projectileweight 60

Fires a rapid shot at a target before they can react.

Damage
45% of attack
Range
16 m
Wind-up
0.4 s
Cooldown
4 s
Trip WireMagicTelegraph: Noneweight 25

Places a concealed trip wire — the next enemy to walk through it is rooted for 3s.

Damage
30% of attack
Range
8 m
Wind-up
0.5 s
Cooldown
14 s
Effects
  • Trap Place
EvadeMagicTelegraph: Noneweight 15

Rolls away from the attacker, increasing dodge chance for 2s.

Damage
0% of attack
Range
0 m
Cooldown
10 s
Effects
  • Dodge Boost — duration 2
  • Reposition

How it fights

Behaviour
Ranged Kite
Patrol
Wander · 15 m
Aggressive on sight
No
Calls for help
Yes
Flees at
25% HP
Ability preference
AbilityWeightShare
Quick Shot6060%
Trip Wire2525%
Evade1515%

Drops

Rolls on Ledger Scout Drops.

Drops1 roll · weighted
DropQuantityWeightChance
Nothing—4040%
Coins Silver3–83030%
Ledger Scout Badge
Faction material
11515%
Shortbow11010%
Scout Cloak Material155%

Movement & spawning

Spawn
Max Instances
10
Respawn Time
180
Respawn Variance
60
Spawn Animation
emerge_from_cover
Spawn Sound
sfx/creatures/humanoid/ledger_alert

Sounds

Attack
sfx/creatures/humanoid/scout_attack
Death
sfx/creatures/humanoid/scout_death
Footsteps
sfx/creatures/humanoid/light_step
Hurt
sfx/creatures/humanoid/scout_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    quick_shot
    Base Damage
    45
    Cast Time
    0.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    ranged
    Description
    Fires a rapid shot at a target before they can react.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Quick Shot
    Name
    Quick Shot
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    16
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/quick_shot
    Telegraph
    projectile
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    place_tripwire
    Base Damage
    30
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Places a concealed trip wire — the next enemy to walk through it is rooted for 3s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      trap_place
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Trip Wire
    Name
    Trip Wire
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/tripwire_set
    Telegraph
    none
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    roll_evade
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Rolls away from the attacker, increasing dodge chance for 2s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      dodge_boost
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      reposition
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Evade
    Name
    Evade
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/evade_roll
    Telegraph
    none
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Ledger Scout Evade
15
Creature Ledger Scout Quick Shot
60
Creature Ledger Scout Trip Wire
25
Behavior Overrides
Aggro On Sight
no
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
25
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Ranged Kite
Disengage After Secs
—
Evasion
—
Patrol
Radius
15
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/humanoid/scout_attack
Death
sfx/creatures/humanoid/scout_death
Footsteps
sfx/creatures/humanoid/light_step
Hurt
sfx/creatures/humanoid/scout_hurt
Behavior Tree
—
Category
common
Combat Level
20
Description
A lightly equipped Black Ledger operative specializing in reconnaissance and quick ambushes.
Examine
The Ledger Scout moves through terrain in a way that suggests they know it better than you do. Probably because they do. They've been mapping these areas for months — exits, patrol patterns, sight lines. The fact that they're fighting you means you have already made a navigational error from their perspective.
Fish
—
Hitbox
—
Icon
icons/creatures/ledger_scout
Id
Ledger Scout
Impact
—
Inheritance
—
Loot
Loot Table
Ledger Scout Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
16
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
humanoid, faction, ledger, common, ranged, trapper
Venery Category
humanoid
Zone
The Black Ledger Territory, City Outskirts
Model
models/creatures/humanoid/ledger_scout
Movement
—
Name
Ledger Scout
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
10
Respawn Time
180
Respawn Variance
60
Spawn Animation
emerge_from_cover
Spawn Sound
sfx/creatures/humanoid/ledger_alert
Stats
Aggro Range
12
Attack
30
Attack Range
1.5
Attack Speed
1.7
Crush Defense
6
Immunities
none
Leash Range
24
Magic Attack
0
Magic Resistance
6
Max Hp
380
Move Speed
5
Movement Speed
4.5
Poise
100
Ranged Attack
40
Ranged Defense
10
Slash Defense
8
Stab Defense
8
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
humanoidfactionledgercommonrangedtrapper