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CommonCombat level 38Humanoid

Ledger Saboteur

A specialist in demolitions, traps, and disruption — the Black Ledger's expert at making enemy plans fall apart.

The burn marks on the coat are from their own experiments. They seem proud of most of them. The Saboteur's combat style is secondhand — their primary discipline is making things stop working, from supply lines to fortifications to people who are standing in inconvenient places. They are very good at their primary discipline.

Stats

Hitpoints
580
Melee attack
45
Magic attack
30
Ranged attack
55
Attack speed
2
Attack range
1.5 m
Defences
Slash defence
12
Stab defence
12
Crush defence
10
Ranged defence
14
Magic resistance
10
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4.2 m/s
Aggro range
12 m
Leash range
24 m

Abilities

3
Flash BombMagicTelegraph: Circleweight 30

Throws a flash bomb that blinds all nearby enemies for 3s.

Damage
50% of attack
Range
8 m
Wind-up
0.5 s
Cooldown
10 s
Effects
  • Blind — duration 3, radius 4
Det ChargeCrushTelegraph: Noneweight 30

Plants a demolition charge — detonates on a timer or when an enemy walks near, dealing massive AoE damage.

Damage
160% of attack
Range
6 m
Wind-up
0.8 s
Cooldown
18 s
Effects
  • Trap Place
Acid VialMagicTelegraph: Circleweight 40

Throws a vial of corrosive acid that reduces armor and poisons on contact.

Damage
60% of attack
Range
10 m
Wind-up
0.5 s
Cooldown
12 s
Effects
  • Armor Reduction — duration 8
  • Poison — dps 10, duration 6

How it fights

Behaviour
Ranged Kite
Patrol
Wander · 12 m
Aggressive on sight
No
Calls for help
Yes
Flees at
20% HP
Ability preference
AbilityWeightShare
Acid Vial4040%
Det Charge3030%
Flash Bomb3030%

Drops

Rolls on Ledger Saboteur Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Saboteur Explosive
Crafted bomb — deals AoE fire damage
1–2—100%
Roll 21 roll · weighted
DropQuantityWeightChance
Nothing—2525%
Coins Silver6–152525%
Blasting Powder1–32020%
Wire Trap
Deployable trap — snare
1–22020%
Saboteur Tools11010%

Movement & spawning

Spawn
Max Instances
6
Respawn Time
300
Respawn Variance
90
Spawn Animation
emerge_from_shadow
Spawn Sound
sfx/creatures/humanoid/saboteur_appear

Sounds

Attack
sfx/creatures/humanoid/saboteur_attack
Death
sfx/creatures/humanoid/saboteur_death
Footsteps
sfx/creatures/humanoid/light_step
Hurt
sfx/creatures/humanoid/saboteur_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    flash_bomb
    Base Damage
    50
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Throws a flash bomb that blinds all nearby enemies for 3s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      4
      Type
      blind
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Flash Bomb
    Name
    Flash Bomb
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/flash_bomb
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    plant_charge
    Base Damage
    160
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    18
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Plants a demolition charge — detonates on a timer or when an enemy walks near, dealing massive AoE damage.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      trap_place
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Det Charge
    Name
    Det Charge
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    6
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/plant_charge
    Telegraph
    none
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    acid_vial
    Base Damage
    60
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    12
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Throws a vial of corrosive acid that reduces armor and poisons on contact.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      armor_reduction
    2. Chance
      —
      Dps
      10
      Duration
      6
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      poison
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Acid Vial
    Name
    Acid Vial
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    10
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/acid_splash
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Ledger Saboteur Acid Vial
40
Creature Ledger Saboteur Det Charge
30
Creature Ledger Saboteur Flash Bomb
30
Behavior Overrides
Aggro On Sight
no
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
20
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Ranged Kite
Disengage After Secs
—
Evasion
—
Patrol
Radius
12
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/humanoid/saboteur_attack
Death
sfx/creatures/humanoid/saboteur_death
Footsteps
sfx/creatures/humanoid/light_step
Hurt
sfx/creatures/humanoid/saboteur_hurt
Behavior Tree
—
Category
common
Combat Level
38
Description
A specialist in demolitions, traps, and disruption — the Black Ledger's expert at making enemy plans fall apart.
Examine
The burn marks on the coat are from their own experiments. They seem proud of most of them. The Saboteur's combat style is secondhand — their primary discipline is making things stop working, from supply lines to fortifications to people who are standing in inconvenient places. They are very good at their primary discipline.
Fish
—
Hitbox
—
Icon
icons/creatures/ledger_saboteur
Id
Ledger Saboteur
Impact
—
Inheritance
—
Loot
Loot Table
Ledger Saboteur Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
36
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
humanoid, faction, ledger, common, trapper, explosive, poisoner
Venery Category
humanoid
Zone
The Black Ledger Territory, Occupied Zones
Model
models/creatures/humanoid/ledger_saboteur
Movement
—
Name
Ledger Saboteur
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
6
Respawn Time
300
Respawn Variance
90
Spawn Animation
emerge_from_shadow
Spawn Sound
sfx/creatures/humanoid/saboteur_appear
Stats
Aggro Range
12
Attack
45
Attack Range
1.5
Attack Speed
2
Crush Defense
10
Immunities
none
Leash Range
24
Magic Attack
30
Magic Resistance
10
Max Hp
580
Move Speed
5
Movement Speed
4.2
Poise
100
Ranged Attack
55
Ranged Defense
14
Slash Defense
12
Stab Defense
12
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
humanoidfactionledgercommontrapperexplosivepoisoner