Ledger Saboteur
A specialist in demolitions, traps, and disruption — the Black Ledger's expert at making enemy plans fall apart.
The burn marks on the coat are from their own experiments. They seem proud of most of them. The Saboteur's combat style is secondhand — their primary discipline is making things stop working, from supply lines to fortifications to people who are standing in inconvenient places. They are very good at their primary discipline.
Stats
Hitpoints
580
Melee attack
45
Magic attack
30
Ranged attack
55
Attack speed
2
Attack range
1.5 m
Defences
Slash defence
12
Stab defence
12
Crush defence
10
Ranged defence
14
Magic resistance
10
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4.2 m/s
Aggro range
12 m
Leash range
24 m
Abilities
3Throws a flash bomb that blinds all nearby enemies for 3s.
- Damage
- 50% of attack
- Range
- 8 m
- Wind-up
- 0.5 s
- Cooldown
- 10 s
- Effects
- Blind — duration 3, radius 4
Plants a demolition charge — detonates on a timer or when an enemy walks near, dealing massive AoE damage.
- Damage
- 160% of attack
- Range
- 6 m
- Wind-up
- 0.8 s
- Cooldown
- 18 s
- Effects
- Trap Place
Throws a vial of corrosive acid that reduces armor and poisons on contact.
- Damage
- 60% of attack
- Range
- 10 m
- Wind-up
- 0.5 s
- Cooldown
- 12 s
- Effects
- Armor Reduction — duration 8
- Poison — dps 10, duration 6
How it fights
- Behaviour
- Ranged Kite
- Patrol
- Wander · 12 m
- Aggressive on sight
- No
- Calls for help
- Yes
- Flees at
- 20% HP
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Acid Vial | 40 | 40% |
| Det Charge | 30 | 30% |
| Flash Bomb | 30 | 30% |
Drops
Rolls on Ledger Saboteur Drops.
Roll 1always drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Saboteur Explosive Crafted bomb — deals AoE fire damage | 1–2 | — | 100% |
Roll 21 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 25 | 25% |
| Coins Silver | 6–15 | 25 | 25% |
| Blasting Powder | 1–3 | 20 | 20% |
| Wire Trap Deployable trap — snare | 1–2 | 20 | 20% |
| Saboteur Tools | 1 | 10 | 10% |
Movement & spawning
Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- emerge_from_shadow
- Spawn Sound
- sfx/creatures/humanoid/saboteur_appear
Sounds
- Attack
sfx/creatures/humanoid/saboteur_attack- Death
sfx/creatures/humanoid/saboteur_death- Footsteps
sfx/creatures/humanoid/light_step- Hurt
sfx/creatures/humanoid/saboteur_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- flash_bomb
- Base Damage
- 50
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Throws a flash bomb that blinds all nearby enemies for 3s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 4
- Type
- blind
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Flash Bomb
- Name
- Flash Bomb
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/flash_bomb
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- plant_charge
- Base Damage
- 160
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 18
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Plants a demolition charge — detonates on a timer or when an enemy walks near, dealing massive AoE damage.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- trap_place
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Det Charge
- Name
- Det Charge
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/plant_charge
- Telegraph
- none
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- acid_vial
- Base Damage
- 60
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 12
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Throws a vial of corrosive acid that reduces armor and poisons on contact.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 8
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- armor_reduction
- Chance
- —
- Dps
- 10
- Duration
- 6
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- poison
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Acid Vial
- Name
- Acid Vial
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/acid_splash
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Ledger Saboteur Acid Vial
- 40
- Creature Ledger Saboteur Det Charge
- 30
- Creature Ledger Saboteur Flash Bomb
- 30
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 20
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Ranged Kite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/saboteur_attack
- Death
- sfx/creatures/humanoid/saboteur_death
- Footsteps
- sfx/creatures/humanoid/light_step
- Hurt
- sfx/creatures/humanoid/saboteur_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 38
- Description
- A specialist in demolitions, traps, and disruption — the Black Ledger's expert at making enemy plans fall apart.
- Examine
- The burn marks on the coat are from their own experiments. They seem proud of most of them. The Saboteur's combat style is secondhand — their primary discipline is making things stop working, from supply lines to fortifications to people who are standing in inconvenient places. They are very good at their primary discipline.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ledger_saboteur
- Id
- Ledger Saboteur
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ledger Saboteur Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 36
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, ledger, common, trapper, explosive, poisoner
- Venery Category
- humanoid
- Zone
- The Black Ledger Territory, Occupied Zones
- Model
- models/creatures/humanoid/ledger_saboteur
- Movement
- —
- Name
- Ledger Saboteur
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- emerge_from_shadow
- Spawn Sound
- sfx/creatures/humanoid/saboteur_appear
- Stats
- Aggro Range
- 12
- Attack
- 45
- Attack Range
- 1.5
- Attack Speed
- 2
- Crush Defense
- 10
- Immunities
- none
- Leash Range
- 24
- Magic Attack
- 30
- Magic Resistance
- 10
- Max Hp
- 580
- Move Speed
- 5
- Movement Speed
- 4.2
- Poise
- 100
- Ranged Attack
- 55
- Ranged Defense
- 14
- Slash Defense
- 12
- Stab Defense
- 12
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
humanoidfactionledgercommontrapperexplosivepoisoner