Ledger Reaver
A frontline enforcer who cracks heads for the Black Ledger's coin with improvised weapons and fierce determination.
Whatever they were before the Black Ledger, they're a soldier now. The equipment is mismatched — whatever could be obtained, stolen, or salvaged. The training is self-taught and borrowed and traded between comrades. What it lacks in formal structure it compensates for in actual experience. They have been in more fights in the last year than most soldiers see in a career.
Stats
Abilities
3A hard hit with whatever weapon is at hand — damage type varies by fighter.
- Damage
- 55% of attack
- Range
- 1.8 m
- Wind-up
- 0.5 s
- Cooldown
- 4 s
Shouts a rallying call that reduces fear duration on nearby allies and gives them a brief damage boost.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 0.8 s
- Cooldown
- 16 s
- Effects
- Ally Buff Faction — duration 6, radius 10
- Cleanse Fear — radius 10
Breaks the target's defensive stance — reduces their defense by 25% for 6s.
- Damage
- 45% of attack
- Range
- 1.8 m
- Wind-up
- 0.6 s
- Cooldown
- 10 s
- Effects
- Defense Reduction — duration 6
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 10 m
- Aggressive on sight
- No
- Calls for help
- Yes
| Ability | Weight | Share |
|---|---|---|
| Improvised Strike | 55 | 55% |
| Cover Break | 25 | 25% |
| Rally Cry | 20 | 20% |
Drops
Rolls on Ledger Fighter Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 35 | 35% |
| Coins Silver | 5–12 | 30 | 30% |
| Ledger Armband Faction material | 1 | 15 | 15% |
| 1 | 15 | 15% | |
| Chainmail Armor | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 10
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- emerge_from_cover
- Spawn Sound
- sfx/creatures/humanoid/ledger_alert
Sounds
- Attack
sfx/creatures/humanoid/fighter_attack- Death
sfx/creatures/humanoid/fighter_death- Footsteps
sfx/creatures/humanoid/boot_step- Hurt
sfx/creatures/humanoid/fighter_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- improvised_strike
- Base Damage
- 55
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A hard hit with whatever weapon is at hand — damage type varies by fighter.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Improvised Strike
- Name
- Improvised Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 1.8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/heavy_strike
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- rally_cry
- Base Damage
- 0
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 16
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Shouts a rallying call that reduces fear duration on nearby allies and gives them a brief damage boost.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 6
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 10
- Type
- ally_buff_faction
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 10
- Type
- cleanse_fear
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Rally Cry
- Name
- Rally Cry
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/rally_cry
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cover_break
- Base Damage
- 45
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Breaks the target's defensive stance — reduces their defense by 25% for 6s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 6
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- defense_reduction
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Cover Break
- Name
- Cover Break
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 1.8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/cover_break
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Ledger Reaver Cover Break
- 25
- Creature Ledger Reaver Improvised Strike
- 55
- Creature Ledger Reaver Rally Cry
- 20
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/fighter_attack
- Death
- sfx/creatures/humanoid/fighter_death
- Footsteps
- sfx/creatures/humanoid/boot_step
- Hurt
- sfx/creatures/humanoid/fighter_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 30
- Description
- A frontline enforcer who cracks heads for the Black Ledger's coin with improvised weapons and fierce determination.
- Examine
- Whatever they were before the Black Ledger, they're a soldier now. The equipment is mismatched — whatever could be obtained, stolen, or salvaged. The training is self-taught and borrowed and traded between comrades. What it lacks in formal structure it compensates for in actual experience. They have been in more fights in the last year than most soldiers see in a career.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ledger_fighter
- Id
- Ledger Reaver
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ledger Fighter Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 26
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, ledger, common, buffer
- Venery Category
- humanoid
- Zone
- The Black Ledger Territory, Underground Tunnels
- Model
- models/creatures/humanoid/ledger_fighter
- Movement
- —
- Name
- Ledger Reaver
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 10
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- emerge_from_cover
- Spawn Sound
- sfx/creatures/humanoid/ledger_alert
- Stats
- Aggro Range
- 10
- Attack
- 50
- Attack Range
- 1.8
- Attack Speed
- 2
- Crush Defense
- 12
- Immunities
- none
- Leash Range
- 22
- Magic Attack
- 0
- Magic Resistance
- 6
- Max Hp
- 600
- Move Speed
- 5
- Movement Speed
- 3.8
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 10
- Slash Defense
- 14
- Stab Defense
- 12
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —