Ledger Mender
A field medic operating under combat conditions — keeps Black Ledger fighters alive with improvised medicine, alchemical stims and fast bandaging. No magic; just a steady hand and a full satchel.
The satchel takes priority. The medic protects it with a dedication that makes the presence of a weapon seem almost incidental. They can and will fight — they've had to — but the real work is keeping the person next to them alive to fight better. The Black Ledger would lose twice as many people without them.
Stats
Abilities
3Applies a rapid field dressing to the most wounded nearby ally, healing them significantly.
- Damage
- 0% of attack
- Range
- 10 m
- Wind-up
- 1 s
- Cooldown
- 8 s
- Effects
- Heal Ally
Injects a nearby ally with a combat stimulant — gives them +30% attack speed for 8s.
- Damage
- 0% of attack
- Range
- 6 m
- Wind-up
- 0.5 s
- Cooldown
- 15 s
- Effects
- Heal Ally
- Buff Ally — duration 8
A basic melee strike that staggers the attacker.
- Damage
- 40% of attack
- Range
- 1.8 m
- Wind-up
- 0.5 s
- Cooldown
- 6 s
- Effects
- Stun — duration 1
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 8 m
- Aggressive on sight
- No
- Calls for help
- Yes
| Ability | Weight | Share |
|---|---|---|
| Field Patch | 45 | 45% |
| Stimulant | 35 | 35% |
| Stagger Strike | 20 | 20% |
Drops
Rolls on Ledger Medic Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Field Medic Kit Contains bandages and healing salve — consumables | 1 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 35 | 35% |
| Coins Silver | 4–10 | 25 | 25% |
| Healing Salve Consumable — restores 150 HP over 10s | 1–2 | 20 | 20% |
| Antidote | 1–2 | 15 | 15% |
| Medic Satchel Accessory — reduces healing ability cooldowns | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 6
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- emerge_from_cover
- Spawn Sound
- sfx/creatures/humanoid/medic_call
Sounds
- Attack
sfx/creatures/humanoid/medic_attack- Death
sfx/creatures/humanoid/medic_death- Footsteps
sfx/creatures/humanoid/light_step- Hurt
sfx/creatures/humanoid/medic_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- field_patch
- Base Damage
- 0
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Applies a rapid field dressing to the most wounded nearby ally, healing them significantly.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- heal_ally
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Field Patch
- Name
- Field Patch
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/field_heal_fast
- Telegraph
- target
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- stimulant_inject
- Base Damage
- 0
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Injects a nearby ally with a combat stimulant — gives them +30% attack speed for 8s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- heal_ally
- Chance
- —
- Dps
- —
- Duration
- 8
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- buff_ally
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Stimulant
- Name
- Stimulant
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/stimulant
- Telegraph
- target
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- stagger_strike
- Base Damage
- 40
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 6
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A basic melee strike that staggers the attacker.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Stagger Strike
- Name
- Stagger Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 1.8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/stagger
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Ledger Mender Field Patch
- 45
- Creature Ledger Mender Stagger Strike
- 20
- Creature Ledger Mender Stimulant
- 35
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 8
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/medic_attack
- Death
- sfx/creatures/humanoid/medic_death
- Footsteps
- sfx/creatures/humanoid/light_step
- Hurt
- sfx/creatures/humanoid/medic_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 28
- Description
- A field medic operating under combat conditions — keeps Black Ledger fighters alive with improvised medicine, alchemical stims and fast bandaging. No magic; just a steady hand and a full satchel.
- Examine
- The satchel takes priority. The medic protects it with a dedication that makes the presence of a weapon seem almost incidental. They can and will fight — they've had to — but the real work is keeping the person next to them alive to fight better. The Black Ledger would lose twice as many people without them.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ledger_medic
- Id
- Ledger Mender
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ledger Medic Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 24
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, ledger, common, healer, buffer
- Venery Category
- humanoid
- Zone
- The Black Ledger Territory
- Model
- models/creatures/humanoid/ledger_medic
- Movement
- —
- Name
- Ledger Mender
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 6
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- emerge_from_cover
- Spawn Sound
- sfx/creatures/humanoid/medic_call
- Stats
- Aggro Range
- 10
- Attack
- 35
- Attack Range
- 1.8
- Attack Speed
- 2.2
- Crush Defense
- 8
- Immunities
- none
- Leash Range
- 20
- Magic Attack
- 50
- Magic Resistance
- 18
- Max Hp
- 520
- Move Speed
- 5
- Movement Speed
- 3.8
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 10
- Slash Defense
- 10
- Stab Defense
- 10
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —