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BossCombat level 140Construct

Kodalith Archon

The supreme command unit of the vanished Kodalith — a construct of extraordinary complexity that combines tactical cunning, devastating weapons, and the ability to command all other Kodalith constructs in range.

"Archon" is a name scholars gave it; what the Kodalith called it, or believed it would become, no one now can say. Whatever they intended, it has outlasted them — the stewardship became theoretical once there was nothing left to steward. What remains is a supreme intelligence atop a war-built body, running its guardian protocols on a loop and finding no reason to stop.

Stats

Hitpoints
65,000
Melee attack
450
Magic attack
420
Ranged attack
0
Attack speed
2.5
Attack range
5 m
Defences
Slash defence
110
Stab defence
100
Crush defence
120
Ranged defence
105
Magic resistance
100
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4.5 m/s
Aggro range
30 m
Leash range
999 m

Abilities

7
Archon StrikeCrushTelegraph: Circleweight 28

Drives a rune-engraved forearm through a target with the force of a siege engine.

Damage
480% of attack
Range
5 m
Wind-up
1 s
Cooldown
5 s
Effects
  • Stun — duration 2.5
  • Arcane Explosion — radius 4
Tactical BarrageMagicTelegraph: Multiple Projectileweight 32

Fires precisely aimed rune bolts at up to 5 different targets simultaneously.

Damage
380% of attack
Range
22 m
Wind-up
1.5 s
Cooldown
8 s
Effects
  • Targets Count
Archon Rune ShieldMagicTelegraph: None

Passive energy shield absorbing 20% of all incoming damage (shield HP = 10000, regenerates after 120s).

Damage
0% of attack
Range
0 m
Cooldown
120 s
Effects
  • Damage Reduction Shield
Command OverrideMagicTelegraph: Noneweight 10

Issues a command override signal that immediately activates all dormant Kodalith constructs in range.

Damage
0% of attack
Range
0 m
Wind-up
3 s
Cooldown
40 s
Effects
  • Summon
  • Summon
Nova DischargeMagicTelegraph: Circle Largeweight 20

Releases all stored energy in a catastrophic discharge — massive damage to all in range.

Damage
600% of attack
Range
14 m
Wind-up
3 s
Cooldown
25 s
Effects
  • Silence — duration 5
  • Knockback
Adaptive ProtocolsMagicTelegraph: Noneweight 10

Phase 2 — analyses combat and adapts. Reduces damage taken from the three most-used damage types by 25% each.

Damage
0% of attack
Range
0 m
Wind-up
2 s
Effects
  • Adaptive Resistance
Archon SupremacyMagicTelegraph: Arena Aura

Phase 3 — Archon Rune Shield reactivates instantly regardless of cooldown. Nova Discharge becomes instant. Attack speed +30%.

Damage
0% of attack
Range
0 m
Wind-up
2.5 s
Effects
  • Shield Reset
  • Attack Speed Boost
  • Cooldown Reduction Specific

How it fights

Behaviour
Boss Phased
Patrol
None
Aggressive on sight
Yes
Ability preference

Drops

Rolls on Kodalith Archon Boss Drops.

Roll 11 roll · all
DropQuantityWeightChance
Archon Authentication Crystal
Unique — unlocks Kodalith vault content
1——
Kodalith Prime Core
Pinnacle Kodalith material
1——
Coins Gold100–200——
Roll 23 rolls · weighted
DropQuantityWeightChance
Archon Blade Crystal
Weapon with rune beam ability
11212%
Archon Armor Crystal
Armor — all status immunity 10s every 5 min
11212%
Kodalith Rune Codex
Recipe book — Kodalith gear tier
11515%
Overcharge Module
Accessory — damage burst 30s cd
11515%
Kodalith Archon Title Scroll
Cosmetic title: 'Guardian of Kodalith'
155%
Kodalith Prime Shard1–32121%
Ancient Knowledge Fragment2–42020%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
28,800
Respawn Variance
3,600
Spawn Animation
archon_awakens
Spawn Sound
sfx/creatures/construct/archon_spawn

Sounds

Attack
sfx/creatures/construct/archon_attack
Death
sfx/creatures/construct/archon_collapse
Footsteps
sfx/creatures/construct/archon_walk
Hurt
sfx/creatures/construct/archon_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    archon_strike
    Base Damage
    480
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Drives a rune-engraved forearm through a target with the force of a siege engine.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      2.5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      stun
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      4
      Type
      arcane_explosion
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Archon Strike
    Name
    Archon Strike
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    5
    Root Motion
    —
    Sound
    sfx/creatures/construct/archon_strike
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    tactical_barrage
    Base Damage
    380
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Fires precisely aimed rune bolts at up to 5 different targets simultaneously.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      targets_count
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tactical Barrage
    Name
    Tactical Barrage
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    22
    Root Motion
    —
    Sound
    sfx/creatures/construct/tactical_barrage
    Telegraph
    multiple_projectile
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    shield_active
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    120
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Passive energy shield absorbing 20% of all incoming damage (shield HP = 10000, regenerates after 120s).
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      damage_reduction_shield
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Archon Rune Shield
    Name
    Archon Rune Shield
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/construct/archon_shield
    Telegraph
    none
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    command_override
    Base Damage
    0
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    40
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Issues a command override signal that immediately activates all dormant Kodalith constructs in range.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Command Override
    Name
    Command Override
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/construct/command_override
    Telegraph
    none
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    nova_discharge
    Base Damage
    600
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    25
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Releases all stored energy in a catastrophic discharge — massive damage to all in range.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      silence
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Nova Discharge
    Name
    Nova Discharge
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    14
    Root Motion
    —
    Sound
    sfx/creatures/construct/nova_discharge
    Telegraph
    circle_large
    Timeline
    —
    Timing
    —
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    adapt_protocols
    Base Damage
    0
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Phase 2 — analyses combat and adapts. Reduces damage taken from the three most-used damage types by 25% each.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      adaptive_resistance
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Adaptive Protocols
    Name
    Adaptive Protocols
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/construct/adapt
    Telegraph
    none
    Timeline
    —
    Timing
    —
  7. Ability Ref
    —
    Active Frames
    none
    Animation
    supremacy_engage
    Base Damage
    0
    Cast Time
    2.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Phase 3 — Archon Rune Shield reactivates instantly regardless of cooldown. Nova Discharge becomes instant. Attack speed +30%.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      shield_reset
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      attack_speed_boost
    3. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      cooldown_reduction_specific
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Archon Supremacy
    Name
    Archon Supremacy
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/construct/supremacy
    Telegraph
    arena_aura
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Kodalith Archon Adaptive Protocols
10
Creature Kodalith Archon Archon Strike
28
Creature Kodalith Archon Command Override
10
Creature Kodalith Archon Nova Discharge
20
Creature Kodalith Archon Tactical Barrage
32
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
none
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/construct/archon_attack
Death
sfx/creatures/construct/archon_collapse
Footsteps
sfx/creatures/construct/archon_walk
Hurt
sfx/creatures/construct/archon_hurt
Behavior Tree
—
Category
boss
Combat Level
140
Description
The supreme command unit of the vanished Kodalith — a construct of extraordinary complexity that combines tactical cunning, devastating weapons, and the ability to command all other Kodalith constructs in range.
Examine
"Archon" is a name scholars gave it; what the Kodalith called it, or believed it would become, no one now can say. Whatever they intended, it has outlasted them — the stewardship became theoretical once there was nothing left to steward. What remains is a supreme intelligence atop a war-built body, running its guardian protocols on a loop and finding no reason to stop.
Fish
—
Hitbox
—
Icon
icons/creatures/kodalith_archon
Id
Kodalith Archon
Impact
—
Inheritance
—
Loot
Loot Table
Kodalith Archon Boss Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
2,000
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
construct, kodalith, boss, summoner, adaptive, rune_shield, multi_phase, enrage
Venery Category
construct
Zone
The Archon Chamber, Kodalith Ruins
Model
models/creatures/construct/kodalith_archon_boss
Movement
—
Name
Kodalith Archon
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
28,800
Respawn Variance
3,600
Spawn Animation
archon_awakens
Spawn Sound
sfx/creatures/construct/archon_spawn
Stats
Aggro Range
30
Attack
450
Attack Range
5
Attack Speed
2.5
Crush Defense
120
Immunities
none
Leash Range
999
Magic Attack
420
Magic Resistance
100
Max Hp
65,000
Move Speed
5
Movement Speed
4.5
Poise
100
Ranged Attack
0
Ranged Defense
105
Slash Defense
110
Stab Defense
100
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
constructkodalithbosssummoneradaptiverune_shieldmulti_phaseenrage