Hill Giant
A true giant -- five metres of weathered stone-flesh and ancient bad temper.
A hill giant stands five metres tall, its skin like weathered granite, its hair a tangle of dried grass and small birds nests. It carries a club fashioned from an entire pine tree. When it lifts a foot the ground shudders. When it stomps the earth cracks. These are creatures from an older age and they resent the small-folk who have spread across their plateau. They hurl boulders across impossible distances and think nothing of it.
Stats
Abilities
4A sweeping blow from the pine-tree club that can catch multiple targets.
- Damage
- 320% of attack
- Range
- 5 m
Brings one colossal foot down with ground-fracturing force, sending cracks radiating outward.
- Damage
- 280% of attack
- Range
- 6 m
- Wind-up
- 1.2 s
- Cooldown
- 12 s
- Effects
- Status Effect — chance 0.85, duration 2
- Knockback
Reaches down, scoops up a boulder, and hurls it at a far target with thunderous accuracy.
- Damage
- 380% of attack
- Range
- 25 m
- Wind-up
- 2 s
- Cooldown
- 16 s
- Effects
- Knockback
- Status Effect — chance 0.65, duration 2
Slams both fists together and drives them into the ground, releasing a linear shockwave.
- Damage
- 220% of attack
- Range
- 12 m
- Wind-up
- 1.8 s
- Cooldown
- 20 s
- Effects
- Status Effect — chance 1, duration 5
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 25 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Pine Club | 50 | 50% |
| Stomp | 22 | 22% |
| Boulder Toss | 18 | 18% |
| Shockwave | 10 | 10% |
Drops
Rolls on Hill Giant.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Giant Hide Patch Very large hide — heavy armor | 2–5 | — | 100% |
| Giant Bone Oversized crafting material | 1–3 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Coins Gold | 3–8 | 25 | 25% |
| Hill Giant Club Two-handed weapon, very high damage | 1 | 20 | 20% |
| Giant Boulder Chunk Thrown weapon consumable | 1 | 20 | 20% |
| Hill Giant Belt Accessory — carry weight bonus | 1 | 15 | 15% |
Movement & spawning
- Max Instances
- 2
- Respawn Time
- 420
- Respawn Variance
- 120
Sounds
- Aggro
sfx/creatures/hill_giant/aggro- Ambient
sfx/creatures/hill_giant/idle- Attack
sfx/creatures/hill_giant/club_swing- Death
sfx/creatures/hill_giant/death- Footsteps
sfx/footsteps/giant_stomp- Hurt
sfx/creatures/hill_giant/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_pine_club
- Base Damage
- 320
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 0
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A sweeping blow from the pine-tree club that can catch multiple targets.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Pine Club
- Name
- Pine Club
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 5
- Root Motion
- —
- Sound
- sfx/creatures/hill_giant/club_swing
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_stomp
- Base Damage
- 280
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 12
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Brings one colossal foot down with ground-fracturing force, sending cracks radiating outward.
- Effects
- Chance
- 0.85
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Stomp
- Name
- Stomp
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/hill_giant/stomp
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_boulder_toss
- Base Damage
- 380
- Cast Time
- 2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 16
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Reaches down, scoops up a boulder, and hurls it at a far target with thunderous accuracy.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Chance
- 0.65
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Boulder Toss
- Name
- Boulder Toss
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 25
- Root Motion
- —
- Sound
- sfx/creatures/hill_giant/boulder_throw
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_shockwave
- Base Damage
- 220
- Cast Time
- 1.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 20
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Slams both fists together and drives them into the ground, releasing a linear shockwave.
- Effects
- Chance
- 1
- Dps
- —
- Duration
- 5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shockwave
- Name
- Shockwave
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/hill_giant/shockwave
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Creature Hill Giant Boulder
- Condition
- target_distance > 12.0
- Priority
- 22
- Creature Hill Giant Shockwave
- Condition
- target_count >= 3
- Priority
- 20
- Creature Hill Giant Stomp
- Condition
- target_count >= 2 OR target_distance < 4.0
- Priority
- 25
- Ability Weights
- Creature Hill Giant Boulder
- 18
- Creature Hill Giant Club Crush
- 50
- Creature Hill Giant Shockwave
- 10
- Creature Hill Giant Stomp
- 22
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 25
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/hill_giant/aggro
- Ambient
- sfx/creatures/hill_giant/idle
- Attack
- sfx/creatures/hill_giant/club_swing
- Death
- sfx/creatures/hill_giant/death
- Footsteps
- sfx/footsteps/giant_stomp
- Hurt
- sfx/creatures/hill_giant/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 60
- Description
- A true giant -- five metres of weathered stone-flesh and ancient bad temper.
- Examine
- A hill giant stands five metres tall, its skin like weathered granite, its hair a tangle of dried grass and small birds nests. It carries a club fashioned from an entire pine tree. When it lifts a foot the ground shudders. When it stomps the earth cracks. These are creatures from an older age and they resent the small-folk who have spread across their plateau. They hurl boulders across impossible distances and think nothing of it.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/hill_giant
- Id
- Hill Giant
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Hill Giant
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 200
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- True giant-category creature. Boulder Toss at 25m range means it can engage before players know they are in combat. Shockwave line telegraph is directional -- rewards lateral movement. Stun and fear immune per giant category minimum. The 5m attack_range means players cannot safely hug its feet; stomp covers 6m.
- Tags
- humanoid, goblinoid, giant, elite, melee, ranged, aoe, stun_immune, fear_immune
- Venery Category
- goblinoid
- Zone
- giant_plateau, highland_summit
- Model
- models/creatures/humanoid/hill_giant
- Movement
- —
- Name
- Hill Giant
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 2
- Respawn Time
- 420
- Respawn Variance
- 120
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 16
- Attack
- 360
- Attack Range
- 5
- Attack Speed
- 0.65
- Crush Defense
- 55
- Immunities
- none
- Leash Range
- 70
- Magic Attack
- 0
- Magic Resistance
- 22
- Max Hp
- 4,200
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 200
- Ranged Defense
- 38
- Slash Defense
- 50
- Stab Defense
- 42
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
True giant-category creature. Boulder Toss at 25m range means it can engage before players know they are in combat. Shockwave line telegraph is directional -- rewards lateral movement. Stun and fear immune per giant category minimum. The 5m attack_range means players cannot safely hug its feet; stomp covers 6m.