Goblin Archer
A goblin armed with a crude slingshot.
This scrawny goblin has fashioned a slingshot from driftwood and twine. Its stones are whatever the tide left on the beach, but they can still draw blood. It tries to keep its distance, pelting targets from afar before they can close the gap.
Stats
Hitpoints
20
Melee attack
2
Magic attack
0
Ranged attack
6
Attack speed
0.9
Attack range
12 m
Defences
Slash defence
1
Stab defence
1
Crush defence
1
Ranged defence
2
Magic resistance
1
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.2 m/s
Aggro range
10 m
Leash range
25 m
Abilities
2A river stone let fly from a driftwood slingshot.
- Damage
- 84% of attack
- Range
- 12 m
- Projectile
- Drag
- 0
- Gravity
- 9.81
- Max Range
- 16
- Piercing
- no
- Speed
- 22
- Type
- stone
A panicked backhand when enemies get too close.
- Damage
- 100% of attack
- Range
- 0.95 m
- Cooldown
- 3 s
How it fights
- Behaviour
- Ranged Kite
- Patrol
- Wander · 5 m
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Sling Stone | 85 | 85% |
| Desperate Shove | 15 | 15% |
Drops
Rolls on Goblin Archer Drops, shared with 2 other creatures.
Guaranteed1 roll · all
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| 1 | — | — |
Arrows1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| 3–10 | 80 | 80% |
Currency1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 25 | 25% |
| Gold | 5–20 | 75 | 75% |
Main Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 55 | 55% |
| 1 | 20 | 20% | |
| 1–4 | 15 | 15% | |
| 1 | 10 | 10% |
Movement & spawning
Spawn
- Max Instances
- 3
- Respawn Time
- 25
- Respawn Variance
- 5
- Spawn Animation
- spawn_rise
- Spawn Sound
- sfx/creatures/goblin/spawn
Sounds
- Aggro
sfx/creatures/goblin/aggro- Ambient
sfx/creatures/goblin/idle- Attack
sfx/creatures/goblin/bow_release- Death
sfx/creatures/goblin/death- Footsteps
sfx/footsteps/light_leather- Hurt
sfx/creatures/goblin/hurt
Referenced by
2Bestiary · 1
Venery · 1
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_bow
- Base Damage
- 84
- Cast Time
- —
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- —
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- A river stone let fly from a driftwood slingshot.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Sling Stone
- Name
- Sling Stone
- Parryable
- no
- Priority
- 1
- Projectile
- Drag
- 0
- Gravity
- 9.81
- Max Range
- 16
- Piercing
- no
- Speed
- 22
- Type
- stone
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/goblin/bow_release
- Telegraph
- —
- Timeline
- —
- Timing
- Active Ms
- 50
- Recovery Ms
- 550
- Startup Ms
- 250
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_kick
- Base Damage
- 100
- Cast Time
- —
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- —
- Cooldown Ms
- 3,000
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A panicked backhand when enemies get too close.
- Effects
- none
- Hitbox
- Range M
- 0.95
- Width Degrees
- 130
- Hurtbox Shapes
- none
- Id
- Desperate Shove
- Name
- Desperate Shove
- Parryable
- yes
- Priority
- 1
- Projectile
- —
- Range
- 0.95
- Root Motion
- —
- Sound
- sfx/creatures/goblin/attack
- Telegraph
- —
- Timeline
- —
- Timing
- Active Ms
- 130
- Recovery Ms
- 417
- Startup Ms
- 170
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Creature Tutorial Goblin Kick
- Condition
- distance_to_target < 3
- Priority
- 15
- Ability Weights
- Creature Tutorial Arrow Shot
- 85
- Creature Tutorial Goblin Kick
- 15
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Ranged Kite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 5
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/goblin/aggro
- Ambient
- sfx/creatures/goblin/idle
- Attack
- sfx/creatures/goblin/bow_release
- Death
- sfx/creatures/goblin/death
- Footsteps
- sfx/footsteps/light_leather
- Hurt
- sfx/creatures/goblin/hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 3
- Description
- A goblin armed with a crude slingshot.
- Examine
- This scrawny goblin has fashioned a slingshot from driftwood and twine. Its stones are whatever the tide left on the beach, but they can still draw blood. It tries to keep its distance, pelting targets from afar before they can close the gap.
- Fish
- —
- Hitbox
- Height
- 1.3
- Offset
- —
- Radius
- 0.23
- Shape
- capsule
- Icon
- icons/creatures/goblin_archer
- Id
- Goblin Archer
- Impact
- Mass Scale
- —
- Material
- flesh
- Residue
- blood
- Verb
- none
- Inheritance
- —
- Loot
- Loot Table
- Goblin Archer Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 6
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Weaker tutorial version of the goblin archer (combat level 3 vs 8). Reduced HP, ranged attack, and defenses for new players. No poison arrows — keeps the encounter simple. Teaches players how to deal with ranged enemies and close gaps. Does not call for help.
- Tags
- humanoid, ranged, kiter, tutorial
- Venery Category
- goblinoid
- Zone
- tutorial_island
- Model
- models/creatures/humanoid/goblin
- Movement
- —
- Name
- Goblin Archer
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 25
- Respawn Variance
- 5
- Spawn Animation
- spawn_rise
- Spawn Sound
- sfx/creatures/goblin/spawn
- Stats
- Aggro Range
- 10
- Attack
- 2
- Attack Range
- 12
- Attack Speed
- 0.9
- Crush Defense
- 1
- Immunities
- none
- Leash Range
- 25
- Magic Attack
- 0
- Magic Resistance
- 1
- Max Hp
- 20
- Move Speed
- 5
- Movement Speed
- 3.2
- Poise
- 100
- Ranged Attack
- 6
- Ranged Defense
- 2
- Slash Defense
- 1
- Stab Defense
- 1
- Status Immunities
- —
- Variation
- —
- Visuals
- Animations
- Attack Bow
- ShootSlingshot
- Attack Bow Special
- ShootSlingshot
- Attack Kick
- Attack1Daggers
- Basic Attack
- ShootSlingshot
- Combat Idle
- IdleAimSlingshot
- Death
- DeathSlingshot
- Hit
- GetHitSlingshot
- Idle
- IdleSlingshot
- Idle Alt
- IdleSlingshot
- Run Forward
- RunSlingshot
- Stagger
- GetHitSlingshot
- Strafe Left
- StrafeLeftSlingshot
- Strafe Right
- StrafeRightSlingshot
- Walk Backward
- WalkBackwardsSlingshot
- Walk Forward
- WalkNormalSlingshot
- Appearance
- —
- Boss Bar
- —
- Lock Target Height
- 0.8
- Nameplate Height
- 1.6
- Parts
- Body, Slingshot, Stone
- Pitch To Velocity
- —
- Scene
- res://entities/creature/types/goblin.tscn
- Xp Rewards
- —
Designer's note
Weaker tutorial version of the goblin archer (combat level 3 vs 8). Reduced HP, ranged attack, and defenses for new players. No poison arrows — keeps the encounter simple. Teaches players how to deal with ranged enemies and close gaps. Does not call for help.
humanoidrangedkitertutorial