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EliteCombat level 80Goblinoid

Fire Giant

A smith-warrior of volcanic origin, clad in living flame and forge-hardened iron.

If the frost giant is ancient cold, the fire giant is ancient fury. Its skin glows like cooling magma, cracking to reveal orange light beneath. It wears a suit of self-forged black iron that radiates heat sufficient to blister skin at two metres. The greathammer it carries was made in the volcanic forge it calls home, and each blow leaves glowing craters in stone floors. Being near it is already dangerous. Being hit by it is something else entirely.

Stats

Hitpoints
5,600
Melee attack
480
Magic attack
280
Ranged attack
0
Attack speed
0.6
Attack range
5.5 m
Defences
Slash defence
65
Stab defence
55
Crush defence
70
Ranged defence
50
Magic resistance
50
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
18 m
Leash range
70 m

Abilities

5
Forge HammerCrushweight 45

A crushing overhead blow from the volcanic greathammer that leaves a scorched crater.

Damage
430% of attack
Range
5.5 m
Effects
  • Status Effect — chance 0.35, duration 5
Flame StrikeMagicTelegraph: Circleweight 22

Raises the hammer skyward, calling a column of volcanic fire down onto a target location.

Damage
380% of attack
Range
18 m
Wind-up
2.2 s
Cooldown
16 s
Effects
  • Status Effect — chance 1, duration 8
  • Dot — duration 5
Magma SlamMagicTelegraph: Circleweight 20

Drives the hammer into the ground with both hands, erupting a ring of magma splatter.

Damage
340% of attack
Range
8 m
Wind-up
1.8 s
Cooldown
18 s
Effects
  • Status Effect — chance 0.9, duration 6
  • Persistent Aoe — duration 5, radius 8
Volcanic RoarMagicTelegraph: Circleweight 8

An earth-shaking bellow that erupts volcanic vents across the arena floor.

Damage
200% of attack
Range
0 m
Wind-up
3 s
Cooldown
45 s
Effects
  • Persistent Aoe — duration 10, radius 15
  • Status Effect — chance 0.6, duration 4
Heat AuraMagicweight 0

The fire giant body radiates lethal heat -- standing close deals passive fire damage.

Damage
0% of attack
Range
3 m
Effects
  • Passive Aura — radius 3

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 15 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Forge Hammer4547%
Flame Strike2223%
Magma Slam2021%
Volcanic Roar88%
Heat Aura00%

Drops

Rolls on Fire Giant.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Fire Giant Slag Hide
Heat-hardened hide — fire resistance crafting
3–6—100%
Magma Shard2–4—100%
Roll 22 rolls · weighted
DropQuantityWeightChance
Nothing—1515%
Coins Gold5–152525%
Fire Giant Sword
Two-handed sword with burn proc
11515%
Volcanic Core
Fire alchemy/crafting material
12020%
Fire Giant Gauntlets11515%
Inferno Rune
Enchanting material — fire weapons
11010%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
600
Respawn Variance
120

Sounds

Aggro
sfx/creatures/fire_giant/aggro
Ambient
sfx/creatures/fire_giant/idle
Attack
sfx/creatures/fire_giant/hammer_strike
Death
sfx/creatures/fire_giant/death
Footsteps
sfx/footsteps/giant_stomp
Hurt
sfx/creatures/fire_giant/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_forge_hammer
    Base Damage
    430
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A crushing overhead blow from the volcanic greathammer that leaves a scorched crater.
    Effects
    1. Chance
      0.35
      Dps
      —
      Duration
      5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Forge Hammer
    Name
    Forge Hammer
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    5.5
    Root Motion
    —
    Sound
    sfx/creatures/fire_giant/hammer_strike
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_flame_strike
    Base Damage
    380
    Cast Time
    2.2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    16
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Raises the hammer skyward, calling a column of volcanic fire down onto a target location.
    Effects
    1. Chance
      1
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    2. Chance
      —
      Dps
      —
      Duration
      5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      dot
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Flame Strike
    Name
    Flame Strike
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    18
    Root Motion
    —
    Sound
    sfx/creatures/fire_giant/flame_strike
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_magma_slam
    Base Damage
    340
    Cast Time
    1.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    18
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Drives the hammer into the ground with both hands, erupting a ring of magma splatter.
    Effects
    1. Chance
      0.9
      Dps
      —
      Duration
      6
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    2. Chance
      —
      Dps
      —
      Duration
      5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      8
      Type
      persistent_aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Magma Slam
    Name
    Magma Slam
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/fire_giant/magma_slam
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    volcanic_roar
    Base Damage
    200
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    45
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    An earth-shaking bellow that erupts volcanic vents across the arena floor.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      10
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      15
      Type
      persistent_aoe
    2. Chance
      0.6
      Dps
      —
      Duration
      4
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Volcanic Roar
    Name
    Volcanic Roar
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/fire_giant/volcanic_roar
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    —
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The fire giant body radiates lethal heat -- standing close deals passive fire damage.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      3
      Type
      passive_aura
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Heat Aura
    Name
    Heat Aura
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/fire_giant/heat_aura_loop
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
Creature Fire Giant Flame Strike
Condition
target_distance > 8.0 OR target_hp_percent < 30
Priority
28
Creature Fire Giant Magma Slam
Condition
target_count >= 2
Priority
25
Creature Fire Giant Volcanic Roar
Condition
target_count >= 3 AND self_hp_percent < 50
Priority
22
Ability Weights
Creature Fire Giant Flame Strike
22
Creature Fire Giant Forge Hammer
45
Creature Fire Giant Heat Aura
0
Creature Fire Giant Magma Slam
20
Creature Fire Giant Volcanic Roar
8
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
15
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/fire_giant/aggro
Ambient
sfx/creatures/fire_giant/idle
Attack
sfx/creatures/fire_giant/hammer_strike
Death
sfx/creatures/fire_giant/death
Footsteps
sfx/footsteps/giant_stomp
Hurt
sfx/creatures/fire_giant/hurt
Behavior Tree
—
Category
elite
Combat Level
80
Description
A smith-warrior of volcanic origin, clad in living flame and forge-hardened iron.
Examine
If the frost giant is ancient cold, the fire giant is ancient fury. Its skin glows like cooling magma, cracking to reveal orange light beneath. It wears a suit of self-forged black iron that radiates heat sufficient to blister skin at two metres. The greathammer it carries was made in the volcanic forge it calls home, and each blow leaves glowing craters in stone floors. Being near it is already dangerous. Being hit by it is something else entirely.
Fish
—
Hitbox
—
Icon
icons/creatures/fire_giant
Id
Fire Giant
Impact
—
Inheritance
—
Loot
Loot Table
Fire Giant
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
350
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Apex goblinoid-category elite. Heat Aura punishes melee range -- tanks need fire resistance gear or will take 20 damage/s just for standing in melee. Flame Strike at 18m means distant ranged players are not safe; targets randomly within range. Magma Slam leaves a persistent ground hazard, progressively restricting safe zones. Volcanic Roar (random vent locations) requires constant movement throughout the encounter. burn_defense: 999 and burn: true immunity mean all fire CC is completely useless. Hard CC (stun, freeze) also fully immune. Ice/water damage has no resistance noted -- design hint for future elemental weakness system. Intended as high-end group content (4-6 players recommended).
Tags
humanoid, goblinoid, giant, elite, melee, magic, fire, burn_immune, freeze_immune, stun_immune, fear_immune
Venery Category
goblinoid
Zone
volcanic_forge, lava_fields, fire_giant_stronghold
Model
models/creatures/humanoid/fire_giant
Movement
—
Name
Fire Giant
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
600
Respawn Variance
120
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
18
Attack
480
Attack Range
5.5
Attack Speed
0.6
Crush Defense
70
Immunities
none
Leash Range
70
Magic Attack
280
Magic Resistance
50
Max Hp
5,600
Move Speed
5
Movement Speed
3
Poise
100
Ranged Attack
0
Ranged Defense
50
Slash Defense
65
Stab Defense
55
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Apex goblinoid-category elite. Heat Aura punishes melee range -- tanks need fire resistance gear or will take 20 damage/s just for standing in melee. Flame Strike at 18m means distant ranged players are not safe; targets randomly within range. Magma Slam leaves a persistent ground hazard, progressively restricting safe zones. Volcanic Roar (random vent locations) requires constant movement throughout the encounter. burn_defense: 999 and burn: true immunity mean all fire CC is completely useless. Hard CC (stun, freeze) also fully immune. Ice/water damage has no resistance noted -- design hint for future elemental weakness system. Intended as high-end group content (4-6 players recommended).

humanoidgoblinoidgiantelitemeleemagicfireburn_immunefreeze_immunestun_immunefear_immune