Drowned Captain
An undead naval captain, still commanding his waterlogged crew from beyond the grave.
Tattered naval regalia, barnacled and rotting, still clings to this corpse with the stubbornness of rank. One eye socket holds a bioluminescent eel where the eye should be. A corroded cutlass hangs at its hip and a water-damaged cannon ball sits in its free hand. It shouts orders to its dead crew in a voice like water draining from a flooded hold - and somehow, they obey.
Stats
Abilities
3A broad, practiced slash with a barnacled cutlass.
- Damage
- 52% of attack
- Range
- 2.5 m
- Wind-up
- 0.4 s
- Cooldown
- 4 s
Hurls a cannonball at a distant target with practiced naval aim, dealing heavy ranged crush damage.
- Damage
- 70% of attack
- Range
- 18 m
- Wind-up
- 1.5 s
- Cooldown
- 15 s
- Effects
- Knockback — duration 0
Bellows orders to nearby Drowned Sailors, granting them increased attack speed and damage.
- Damage
- 0% of attack
- Range
- 20 m
- Wind-up
- 1 s
- Cooldown
- 25 s
- Effects
- Buff Allies — duration 15
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 12 m
- Aggressive on sight
- Yes
- Calls for help
- Yes
| Ability | Weight | Share |
|---|---|---|
| Cutlass Slash | 45 | 45% |
| Cannon Shot | 35 | 35% |
| Command Crew | 20 | 20% |
Drops
Rolls on Drowned Captain Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Captain Medallion Unique identifier — quest potential | 1 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Coins Silver | 5–15 | 30 | 30% |
| Waterlogged Logbook Lore item | 1 | 15 | 15% |
| Corroded Pistol | 1 | 15 | 15% |
| Drowned Captain Coat Cosmetic + light armor | 1 | 12 | 12% |
| Sea Curse Amulet | 1 | 8 | 8% |
Movement & spawning
- Max Instances
- 2
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- rise_from_water
- Spawn Sound
- sfx/creatures/drowned/emerge_captain
Sounds
- Aggro
sfx/creatures/drowned_captain/aggro- Ambient
sfx/creatures/drowned_captain/idle- Attack
sfx/creatures/drowned_captain/cutlass_slash- Death
sfx/creatures/drowned_captain/death- Footsteps
sfx/footsteps/wet_shamble_heavy- Hurt
sfx/creatures/drowned_captain/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_cutlass_slash
- Base Damage
- 52
- Cast Time
- 0.4
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- A broad, practiced slash with a barnacled cutlass.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Cutlass Slash
- Name
- Cutlass Slash
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- sfx/creatures/drowned_captain/cutlass_slash
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_cannon_shot
- Base Damage
- 70
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Hurls a cannonball at a distant target with practiced naval aim, dealing heavy ranged crush damage.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 0
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Cannon Shot
- Name
- Cannon Shot
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 18
- Root Motion
- —
- Sound
- sfx/creatures/drowned_captain/cannon_shot
- Telegraph
- target_indicator
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- ability_command_crew
- Base Damage
- 0
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 25
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Bellows orders to nearby Drowned Sailors, granting them increased attack speed and damage.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 15
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- buff_allies
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Command Crew
- Name
- Command Crew
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 20
- Root Motion
- —
- Sound
- sfx/creatures/drowned_captain/command_crew
- Telegraph
- radial_pulse
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Drowned Captain Cannon Shot
- 35
- Creature Drowned Captain Command Crew
- 20
- Creature Drowned Captain Cutlass Slash
- 45
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/drowned_captain/aggro
- Ambient
- sfx/creatures/drowned_captain/idle
- Attack
- sfx/creatures/drowned_captain/cutlass_slash
- Death
- sfx/creatures/drowned_captain/death
- Footsteps
- sfx/footsteps/wet_shamble_heavy
- Hurt
- sfx/creatures/drowned_captain/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 40
- Description
- An undead naval captain, still commanding his waterlogged crew from beyond the grave.
- Examine
- Tattered naval regalia, barnacled and rotting, still clings to this corpse with the stubbornness of rank. One eye socket holds a bioluminescent eel where the eye should be. A corroded cutlass hangs at its hip and a water-damaged cannon ball sits in its free hand. It shouts orders to its dead crew in a voice like water draining from a flooded hold - and somehow, they obey.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/drowned_captain
- Id
- Drowned Captain
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Drowned Captain Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 150
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Priority target in any drowned encounter. Command Crew empowers all nearby Drowned Sailors, making the pack significantly more dangerous. Cannon Shot hits hard at range, punishing groups that try to kite. Fear immunity means it will never break and run, holding its ground to keep commanding. Kill the Captain first to remove the crew buff.
- Tags
- aquatic, undead, elite, ranged, melee, aggressive, drowned, commander, poison_immune, bleed_immune, fear_immune
- Venery Category
- aquatic
- Zone
- shipwreck_bay, drowned_city
- Model
- models/creatures/aquatic/drowned_captain
- Movement
- —
- Name
- Drowned Captain
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 2
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- rise_from_water
- Spawn Sound
- sfx/creatures/drowned/emerge_captain
- Stats
- Aggro Range
- 12
- Attack
- 55
- Attack Range
- 2.5
- Attack Speed
- 1.3
- Crush Defense
- 18
- Immunities
- none
- Leash Range
- 30
- Magic Attack
- 0
- Magic Resistance
- 15
- Max Hp
- 2,600
- Move Speed
- 5
- Movement Speed
- 3
- Poise
- 100
- Ranged Attack
- 40
- Ranged Defense
- 16
- Slash Defense
- 22
- Stab Defense
- 20
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Priority target in any drowned encounter. Command Crew empowers all nearby Drowned Sailors, making the pack significantly more dangerous. Cannon Shot hits hard at range, punishing groups that try to kite. Fear immunity means it will never break and run, holding its ground to keep commanding. Kill the Captain first to remove the crew buff.