Dragonkin Guard
A humanoid servant of dragon-kind, wielding draconic weapons and breathing minor fire.
Once human — or something like it. Dragonkin Guards have been ritually transformed through extended proximity to dragon magic, growing scales, claws, and a rudimentary breath weapon. They guard dragon lairs with fanatical dedication, having surrendered their former identity entirely. They do not speak to intruders. They just attack.
Stats
Hitpoints
850
Melee attack
75
Magic attack
35
Ranged attack
0
Attack speed
2
Attack range
2 m
Defences
Slash defence
22
Stab defence
20
Crush defence
18
Ranged defence
16
Magic resistance
18
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
14 m
Leash range
28 m
Abilities
3Slams a scale-covered fist into the target, briefly stunning them.
- Damage
- 85% of attack
- Range
- 2 m
- Wind-up
- 0.7 s
- Cooldown
- 7 s
- Effects
- Stun — duration 1.5
Exhales a short burst of fire.
- Damage
- 60% of attack
- Range
- 4 m
- Wind-up
- 0.6 s
- Cooldown
- 10 s
- Effects
- Burn — dps 10, duration 4
Raises alarm, causing all nearby Dragonkin Guards and a Drake to converge.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1.5 s
- Cooldown
- 30 s
- Effects
- Call For Help — radius 40
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Patrol Path · 15 m
- Aggressive on sight
- Yes
- Calls for help
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Scale Bash | 50 | 50% |
| Minor Fire Breath | 35 | 35% |
| Lair Alarm | 15 | 15% |
Drops
Rolls on Dragonkin Guard Drops.
Guaranteedalways drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Dragonkin Scale Plate Humanoid dragon hybrid armor piece | 1–2 | — | 100% |
Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Dragon Scale Small | 1–3 | 25 | 25% |
| Coins Gold | 1–4 | 25 | 25% |
| Dragonkin Weapon Fragment | 1 | 15 | 15% |
| Draconic Signet | 1 | 5 | 5% |
Movement & spawning
Spawn
- Max Instances
- 10
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/dragon/dragonkin_alert
Sounds
- Attack
sfx/creatures/dragon/dragonkin_attack- Death
sfx/creatures/dragon/dragonkin_death- Footsteps
sfx/creatures/dragon/dragonkin_walk- Hurt
sfx/creatures/dragon/dragonkin_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- scale_bash
- Base Damage
- 85
- Cast Time
- 0.7
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 7
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Slams a scale-covered fist into the target, briefly stunning them.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Scale Bash
- Name
- Scale Bash
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2
- Root Motion
- —
- Sound
- sfx/creatures/dragon/dragonkin_bash
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- minor_fire_breath
- Base Damage
- 60
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Exhales a short burst of fire.
- Effects
- Chance
- —
- Dps
- 10
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- burn
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Minor Fire Breath
- Name
- Minor Fire Breath
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 4
- Root Motion
- —
- Sound
- sfx/creatures/dragon/dragonkin_breath
- Telegraph
- cone
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- alarm_call
- Base Damage
- 0
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Raises alarm, causing all nearby Dragonkin Guards and a Drake to converge.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 40
- Type
- call_for_help
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Lair Alarm
- Name
- Lair Alarm
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/dragon/lair_alarm
- Telegraph
- none
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Dragonkin Guard Lair Alarm
- 15
- Creature Dragonkin Guard Minor Fire Breath
- 35
- Creature Dragonkin Guard Scale Bash
- 50
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 15
- Type
- patrol_path
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/dragon/dragonkin_attack
- Death
- sfx/creatures/dragon/dragonkin_death
- Footsteps
- sfx/creatures/dragon/dragonkin_walk
- Hurt
- sfx/creatures/dragon/dragonkin_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 48
- Description
- A humanoid servant of dragon-kind, wielding draconic weapons and breathing minor fire.
- Examine
- Once human — or something like it. Dragonkin Guards have been ritually transformed through extended proximity to dragon magic, growing scales, claws, and a rudimentary breath weapon. They guard dragon lairs with fanatical dedication, having surrendered their former identity entirely. They do not speak to intruders. They just attack.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/dragonkin_guard
- Id
- Dragonkin Guard
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Dragonkin Guard Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 45
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- dragon, humanoid, common, guard, caller
- Venery Category
- dragon
- Zone
- Dragon Highlands, Cinderpeak Cliffs
- Model
- models/creatures/dragon/dragonkin_guard
- Movement
- —
- Name
- Dragonkin Guard
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 10
- Respawn Time
- 240
- Respawn Variance
- 60
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/dragon/dragonkin_alert
- Stats
- Aggro Range
- 14
- Attack
- 75
- Attack Range
- 2
- Attack Speed
- 2
- Crush Defense
- 18
- Immunities
- none
- Leash Range
- 28
- Magic Attack
- 35
- Magic Resistance
- 18
- Max Hp
- 850
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 16
- Slash Defense
- 22
- Stab Defense
- 20
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
dragonhumanoidcommonguardcaller