Death Knight
A fallen paladin raised as a champion of death.
Towering black armour that radiates cold. The sword it carries glows with dark runes. This was a hero once — maybe a great one. Whatever corrupted it did a thorough job. The light of its eyes is gone, replaced by two points of red malice.
Stats
Abilities
5A powerful blow that heals the Death Knight for a portion of damage dealt.
- Damage
- 180% of attack
- Range
- 2.5 m
- Effects
- Lifesteal
Releases a burst of unholy energy in all directions.
- Damage
- 140% of attack
- Range
- 0 m
- Wind-up
- 1.5 s
- Cooldown
- 20 s
- Effects
- Status Effect — duration 20
Chains all enemies within range with runic bonds, immobilizing them.
- Damage
- 100% of attack
- Range
- 0 m
- Wind-up
- 2 s
- Cooldown
- 30 s
- Effects
- Status Effect — duration 4
Summons 2-3 skeleton minions from fallen enemies.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 2.5 s
- Cooldown
- 45 s
- Effects
- Summon — duration 60
Launches a bolt of death energy that fears on impact.
- Damage
- 160% of attack
- Range
- 18 m
- Wind-up
- 1 s
- Cooldown
- 25 s
- Effects
- Status Effect — duration 3
How it fights
- Behaviour
- Boss Phased
| Ability | Weight | Share |
|---|---|---|
| Death Strike | 35 | 35% |
| Runic Chains | 20 | 20% |
| Unholy Nova | 20 | 20% |
| Raise Dead | 15 | 15% |
| Death Coil | 10 | 10% |
Drops
Rolls on Death Knight Boss.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Death Knight Sigil Unique boss drop — always drops | 1 | — | — |
| Runic Plate Shard | 2–4 | — | — |
| Coins Gold | 15–30 | — | — |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Death Knights Helm Heavy armor — high defense, cursed | 1 | 20 | 20% |
| Death Knights Pauldrons | 1 | 20 | 20% |
| Runic Greatsword | 1 | 15 | 15% |
| Unholy Core Crafts undead-themed equipment | 1–2 | 25 | 25% |
| Death Rune Fragment | 1–3 | 20 | 20% |
Movement & spawning
- Max Instances
- 1
- Respawn Time
- 3,600
- Respawn Variance
- 600
- Spawn Animation
- dk_emerge_from_tomb
- Spawn Sound
- sfx/creatures/death_knight/spawn
Sounds
- Aggro
sfx/creatures/death_knight/aggro- Ambient
sfx/creatures/death_knight/idle_breathe- Attack
sfx/creatures/death_knight/strike- Death
sfx/creatures/death_knight/death- Footsteps
sfx/footsteps/heavy_plate_boss- Hurt
sfx/creatures/death_knight/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_death_strike
- Base Damage
- 180
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 0
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- A powerful blow that heals the Death Knight for a portion of damage dealt.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- lifesteal
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Death Strike
- Name
- Death Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- sfx/creatures/death_knight/strike
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- ability_nova
- Base Damage
- 140
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 20
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Releases a burst of unholy energy in all directions.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 20
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Unholy Nova
- Name
- Unholy Nova
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/death_knight/nova
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- ability_chains
- Base Damage
- 100
- Cast Time
- 2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Chains all enemies within range with runic bonds, immobilizing them.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Runic Chains
- Name
- Runic Chains
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/death_knight/chains
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- ability_raise_dead
- Base Damage
- 0
- Cast Time
- 2.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 45
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- Summons 2-3 skeleton minions from fallen enemies.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 60
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- summon
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Raise Dead
- Name
- Raise Dead
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/death_knight/raise_dead
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- ability_death_coil
- Base Damage
- 160
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 25
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Launches a bolt of death energy that fears on impact.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Death Coil
- Name
- Death Coil
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 18
- Root Motion
- —
- Sound
- sfx/creatures/death_knight/coil
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Creature Dk Raise Dead
- Condition
- corpses_nearby >= 2
- Priority
- 25
- Creature Dk Runic Chains
- Condition
- target_count >= 2
- Priority
- 20
- Ability Weights
- Creature Dk Death Coil
- 10
- Creature Dk Death Strike
- 35
- Creature Dk Raise Dead
- 15
- Creature Dk Runic Chains
- 20
- Creature Dk Unholy Nova
- 20
- Behavior Overrides
- Aggro On Sight
- —
- Auto Heal
- —
- Call For Help
- —
- Flee At Hp Percent
- —
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Boss Phased
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- —
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/death_knight/aggro
- Ambient
- sfx/creatures/death_knight/idle_breathe
- Attack
- sfx/creatures/death_knight/strike
- Death
- sfx/creatures/death_knight/death
- Footsteps
- sfx/footsteps/heavy_plate_boss
- Hurt
- sfx/creatures/death_knight/hurt
- Behavior Tree
- —
- Category
- boss
- Combat Level
- 80
- Description
- A fallen paladin raised as a champion of death.
- Examine
- Towering black armour that radiates cold. The sword it carries glows with dark runes. This was a hero once — maybe a great one. Whatever corrupted it did a thorough job. The light of its eyes is gone, replaced by two points of red malice.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/death_knight
- Id
- Death Knight
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Death Knight Boss
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 2,000
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Three-phase boss with summon mechanic. Kill skeletons before Phase 2 or Raise Dead snowballs. Runic Chains AoE locks full group — interrupt at all costs. Death Strike heals — burst windows when summoning. Phase 3 adds persistent death aura. Enrage at 7 minutes.
- Tags
- undead, boss, melee, magic, summon, lifesteal, stun_immune, fear_immune, poison_immune
- Venery Category
- undead
- Zone
- royal_crypt, dungeon_of_the_fallen
- Model
- models/creatures/undead/death_knight
- Movement
- —
- Name
- Death Knight
- Phases
- Abilities
- Death Strike, Unholy Nova, Raise Dead, Death Coil
- Hp Threshold
- 100
- Mechanics
- none
- Name
- The Fallen Champion
- Phase
- 1
- Stat Modifiers
- Attack Multiplier
- 1
- Transition
- Animation
- boss_intro
- Dialogue
- I serve only the grave. You will too.
- Duration
- 3
- Invulnerable
- yes
- Abilities
- Death Strike, Unholy Nova, Runic Chains, Raise Dead, Death Coil
- Hp Threshold
- 60
- Mechanics
- none
- Name
- Chains of Damnation
- Phase
- 2
- Stat Modifiers
- Attack Multiplier
- 1.3
- Transition
- Animation
- phase_2_slam
- Dialogue
- You begin to bore me. Let's end this quickly.
- Duration
- 2.5
- Invulnerable
- no
- Abilities
- Death Strike, Unholy Nova, Runic Chains, Raise Dead, Death Coil
- Hp Threshold
- 25
- Mechanics
- persistent_aura_death
- Name
- Death Incarnate
- Phase
- 3
- Stat Modifiers
- Attack Multiplier
- 1.6
- Movement Speed Multiplier
- 1.2
- Transition
- Animation
- frenzy_dark
- Dialogue
- ENOUGH. You will ALL feed the darkness!
- Duration
- 2
- Invulnerable
- yes
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 1
- Respawn Time
- 3,600
- Respawn Variance
- 600
- Spawn Animation
- dk_emerge_from_tomb
- Spawn Sound
- sfx/creatures/death_knight/spawn
- Stats
- Aggro Range
- 20
- Attack
- 180
- Attack Range
- 2.5
- Attack Speed
- 0.9
- Crush Defense
- 45
- Immunities
- none
- Leash Range
- 80
- Magic Attack
- 80
- Magic Resistance
- 30
- Max Hp
- 18,000
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 45
- Slash Defense
- 50
- Stab Defense
- 50
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Three-phase boss with summon mechanic. Kill skeletons before Phase 2 or Raise Dead snowballs. Runic Chains AoE locks full group — interrupt at all costs. Death Strike heals — burst windows when summoning. Phase 3 adds persistent death aura. Enrage at 7 minutes.