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CommonCombat level 26Goblinoid

Bugbear

A hulking shaggy ambush predator of goblinoid descent.

A thick-limbed creature covered in coarse brown fur, with beady amber eyes that catch the dark. Bugbears are the apex predators of the goblin family -- patient, surprisingly stealthy, and capable of devastating ambushes. The heavy iron-shod mace it carries has clearly been used many times before. Tracks in the area suggest it has been watching you for some time.

Stats

Hitpoints
650
Melee attack
78
Magic attack
0
Ranged attack
0
Attack speed
1
Attack range
2.2 m
Defences
Slash defence
16
Stab defence
14
Crush defence
20
Ranged defence
14
Magic resistance
8
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.8 m/s
Aggro range
11 m
Leash range
50 m

Abilities

3
AmbushCrushweight 0

Leaps from concealment onto an unsuspecting target, dealing massive opener damage.

Damage
120% of attack
Range
5 m
Effects
  • Status Effect — chance 1, duration 1.2
  • Condition Flag
Mace SmashCrushweight 70

Brings the iron mace down with full weight, shattering armor on impact.

Damage
90% of attack
Range
2.2 m
Effects
  • Status Effect — chance 0.3, duration 8
Overhead CrushCrushTelegraph: Circleweight 30

A two-handed overhead smash with a long windup -- enormous damage if it connects.

Damage
145% of attack
Range
2.5 m
Wind-up
1.2 s
Cooldown
14 s
Effects
  • Knockback

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 18 m
Aggressive on sight
No
Ability preference
AbilityWeightShare
Mace Smash7070%
Overhead Crush3030%
Ambush00%

Drops

Rolls on Bugbear.

Guaranteedalways drops · guaranteed
DropQuantityWeightChance
Bugbear Hide
Tough hide — leather crafting
1–2—100%
Drops1 roll · weighted
DropQuantityWeightChance
Nothing—3030%
Heavy Club11515%
Coins Silver2–63030%
Bone Trophy Necklace11515%
Stolen Goods11010%

Movement & spawning

Spawn
Max Instances
3
Respawn Time
150
Respawn Variance
45

Sounds

Aggro
sfx/creatures/bugbear/aggro
Ambient
sfx/creatures/bugbear/idle
Attack
sfx/creatures/bugbear/mace_smash
Death
sfx/creatures/bugbear/death
Footsteps
sfx/footsteps/heavy_leather
Hurt
sfx/creatures/bugbear/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_ambush_leap
    Base Damage
    120
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Leaps from concealment onto an unsuspecting target, dealing massive opener damage.
    Effects
    1. Chance
      1
      Dps
      —
      Duration
      1.2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      condition_flag
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Ambush
    Name
    Ambush
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    5
    Root Motion
    —
    Sound
    sfx/creatures/bugbear/ambush
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_mace_smash
    Base Damage
    90
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Brings the iron mace down with full weight, shattering armor on impact.
    Effects
    1. Chance
      0.3
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Mace Smash
    Name
    Mace Smash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.2
    Root Motion
    —
    Sound
    sfx/creatures/bugbear/mace_smash
    Telegraph
    —
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_overhead
    Base Damage
    145
    Cast Time
    1.2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A two-handed overhead smash with a long windup -- enormous damage if it connects.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Overhead Crush
    Name
    Overhead Crush
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.5
    Root Motion
    —
    Sound
    sfx/creatures/bugbear/overhead
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
Creature Bugbear Ambush
Condition
combat_state == stealth AND target_distance <= 5.0
Priority
100
Creature Bugbear Overhead Crush
Condition
target_distance < 2.5
Priority
20
Ability Weights
Creature Bugbear Ambush
0
Creature Bugbear Mace Smash
70
Creature Bugbear Overhead Crush
30
Behavior Overrides
Aggro On Sight
no
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
18
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/bugbear/aggro
Ambient
sfx/creatures/bugbear/idle
Attack
sfx/creatures/bugbear/mace_smash
Death
sfx/creatures/bugbear/death
Footsteps
sfx/footsteps/heavy_leather
Hurt
sfx/creatures/bugbear/hurt
Behavior Tree
—
Category
common
Combat Level
26
Description
A hulking shaggy ambush predator of goblinoid descent.
Examine
A thick-limbed creature covered in coarse brown fur, with beady amber eyes that catch the dark. Bugbears are the apex predators of the goblin family -- patient, surprisingly stealthy, and capable of devastating ambushes. The heavy iron-shod mace it carries has clearly been used many times before. Tracks in the area suggest it has been watching you for some time.
Fish
—
Hitbox
—
Icon
icons/creatures/bugbear
Id
Bugbear
Impact
—
Inheritance
—
Loot
Loot Table
Bugbear
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
40
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Ambush fires only when entering combat from stealth (combat_state == stealth). AI begins stealthed with aggro_on_sight: false, stalking until range is <= 5m. After the opener it transitions to normal melee. Overhead Crush has a long telegraph to reward attentive players. High HP for level makes it threatening post-ambush.
Tags
humanoid, goblinoid, melee, stealth, ambush, high_hp
Venery Category
goblinoid
Zone
caves, deep_forest, ruins
Model
models/creatures/humanoid/bugbear
Movement
—
Name
Bugbear
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
3
Respawn Time
150
Respawn Variance
45
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
11
Attack
78
Attack Range
2.2
Attack Speed
1
Crush Defense
20
Immunities
none
Leash Range
50
Magic Attack
0
Magic Resistance
8
Max Hp
650
Move Speed
5
Movement Speed
3.8
Poise
100
Ranged Attack
0
Ranged Defense
14
Slash Defense
16
Stab Defense
14
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Ambush fires only when entering combat from stealth (combat_state == stealth). AI begins stealthed with aggro_on_sight: false, stalking until range is <= 5m. After the opener it transitions to normal melee. Overhead Crush has a long telegraph to reward attentive players. High HP for level makes it threatening post-ambush.

humanoidgoblinoidmeleestealthambushhigh_hp