Ashen Inquisitor
A Verdict investigator trained to sniff out, restrain, and put down Vestra hiding among the population.
The Inquisitor's tools are not swords. The sword is a secondary concern. Primary are the vials and irons on the belt — reagent draughts that curdle in the presence of slateblood, gags and barbed charm-hooks, restraint chains and dulling toxins. No Inquisitor would ever carry a slate device; bare contact with the imbued stuff does grotesque things to an ordinary body. Their expression is professional. They have seen what a cornered Vestra can do, or been told a version of it that they believe completely.
Stats
Abilities
3Fires a dart soaked in dulling toxin that chokes a Vestra's focus, cutting off their channeling.
- Damage
- 55% of attack
- Range
- 10 m
- Wind-up
- 0.8 s
- Cooldown
- 10 s
- Effects
- Silence — duration 4
- Mana Drain
Hurls a tangle of barbed restraint-chains that pin the target and clamp a gag over any channeling for 3s.
- Damage
- 40% of attack
- Range
- 8 m
- Wind-up
- 1 s
- Cooldown
- 14 s
- Effects
- Root — duration 3
- Silence — duration 3
A calculated strike designed to stagger rather than kill.
- Damage
- 65% of attack
- Range
- 2 m
- Wind-up
- 0.5 s
- Cooldown
- 5 s
- Effects
- Stun — duration 1.5
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Patrol Path · 12 m
- Aggressive on sight
- No
- Calls for help
- Yes
| Ability | Weight | Share |
|---|---|---|
| Interrogation Strike | 35 | 35% |
| Suppression Dart | 35 | 35% |
| Binding Chains | 30 | 30% |
Drops
Rolls on Ashen Inquisitor Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Ashen Inquisitor Seal Faction seal — quest material and access token | 1 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Coins Silver | 5–15 | 30 | 30% |
| Ashen Holy Water Alchemy ingredient — used against undead | 1–2 | 20 | 20% |
| 1 | 10 | 10% | |
| Chainmail Armor | 1 | 10 | 10% |
Movement & spawning
- Max Instances
- 8
- Respawn Time
- 420
- Respawn Variance
- 120
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/ashen_march
Sounds
- Attack
sfx/creatures/humanoid/inquisitor_attack- Death
sfx/creatures/humanoid/inquisitor_death- Footsteps
sfx/creatures/humanoid/armored_march- Hurt
sfx/creatures/humanoid/inquisitor_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- mana_suppress
- Base Damage
- 55
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Fires a dart soaked in dulling toxin that chokes a Vestra's focus, cutting off their channeling.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- silence
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- mana_drain
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Suppression Dart
- Name
- Suppression Dart
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/mana_suppress
- Telegraph
- projectile
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- binding_chains
- Base Damage
- 40
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Hurls a tangle of barbed restraint-chains that pin the target and clamp a gag over any channeling for 3s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- root
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- silence
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Binding Chains
- Name
- Binding Chains
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/binding_chains
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- interrogation_strike
- Base Damage
- 65
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 5
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A calculated strike designed to stagger rather than kill.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Interrogation Strike
- Name
- Interrogation Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/interrogation_strike
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Ashen Inquisitor Binding Chains
- 30
- Creature Ashen Inquisitor Interrogation Strike
- 35
- Creature Ashen Inquisitor Mana Suppress
- 35
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- patrol_path
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/inquisitor_attack
- Death
- sfx/creatures/humanoid/inquisitor_death
- Footsteps
- sfx/creatures/humanoid/armored_march
- Hurt
- sfx/creatures/humanoid/inquisitor_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 40
- Description
- A Verdict investigator trained to sniff out, restrain, and put down Vestra hiding among the population.
- Examine
- The Inquisitor's tools are not swords. The sword is a secondary concern. Primary are the vials and irons on the belt — reagent draughts that curdle in the presence of slateblood, gags and barbed charm-hooks, restraint chains and dulling toxins. No Inquisitor would ever carry a slate device; bare contact with the imbued stuff does grotesque things to an ordinary body. Their expression is professional. They have seen what a cornered Vestra can do, or been told a version of it that they believe completely.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ashen_inquisitor
- Id
- Ashen Inquisitor
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ashen Inquisitor Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 42
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, ashen, common, silencer, mana_disrupt
- Venery Category
- humanoid
- Zone
- Ashen Territory, Mage District
- Model
- models/creatures/humanoid/ashen_inquisitor
- Movement
- —
- Name
- Ashen Inquisitor
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 8
- Respawn Time
- 420
- Respawn Variance
- 120
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/ashen_march
- Stats
- Aggro Range
- 12
- Attack
- 55
- Attack Range
- 2
- Attack Speed
- 2
- Crush Defense
- 16
- Immunities
- none
- Leash Range
- 25
- Magic Attack
- 60
- Magic Resistance
- 25
- Max Hp
- 750
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 16
- Slash Defense
- 18
- Stab Defense
- 16
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —