Ashen Initiate
A newly inducted member of the Ashen Verdict — trained in basic combat and fanatical obedience, but not yet blooded on a Vestra hunt.
The tabard is new; the conviction is older. Ashen Initiates are young people who found purpose in the Verdict's rigid certainty — or were placed there by parents who found the certainty convenient. Their training is rigorous. They have been taught the Vestra are living catastrophes to be put down; whether the person in front of them truly is one, they do not yet think to ask. They will still fight you with everything they have.
Stats
Abilities
2Strikes with a blade consecrated by the Verdict's priests — blessed steel that bites deeper into undead and aberrations.
- Damage
- 42% of attack
- Range
- 1.8 m
- Wind-up
- 0.5 s
- Cooldown
- 4 s
- Effects
- Bonus Damage Vs Type
Mutters a battle-prayer, plants both feet and locks a heavy shield up, bracing to soak the next blows.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1 s
- Cooldown
- 15 s
- Effects
- Shield — duration 10
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Patrol Path · 10 m
- Aggressive on sight
- No
- Calls for help
- Yes
- Flees at
- 10% HP
| Ability | Weight | Share |
|---|---|---|
| Blessed Strike | 70 | 70% |
| Shield Brace | 30 | 30% |
Drops
Rolls on Ashen Initiate Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 40 | 40% |
| Coins Silver | 2–8 | 30 | 30% |
| Ashen Prayer Bead Faction material — Ashen alchemy ingredients | 1–3 | 15 | 15% |
| 1 | 10 | 10% | |
| Leather Armor | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 12
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/ashen_march
Sounds
- Attack
sfx/creatures/humanoid/ashen_attack- Death
sfx/creatures/humanoid/ashen_death- Footsteps
sfx/creatures/humanoid/armored_march- Hurt
sfx/creatures/humanoid/ashen_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- blessed_strike
- Base Damage
- 42
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- Strikes with a blade consecrated by the Verdict's priests — blessed steel that bites deeper into undead and aberrations.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- bonus_damage_vs_type
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Blessed Strike
- Name
- Blessed Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 1.8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/ashen_strike
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- shield_prayer
- Base Damage
- 0
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Mutters a battle-prayer, plants both feet and locks a heavy shield up, bracing to soak the next blows.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- shield
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shield Brace
- Name
- Shield Brace
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/ashen_prayer
- Telegraph
- self
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Ashen Initiate Blessed Strike
- 70
- Creature Ashen Initiate Shield Prayer
- 30
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 10
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- patrol_path
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/ashen_attack
- Death
- sfx/creatures/humanoid/ashen_death
- Footsteps
- sfx/creatures/humanoid/armored_march
- Hurt
- sfx/creatures/humanoid/ashen_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 25
- Description
- A newly inducted member of the Ashen Verdict — trained in basic combat and fanatical obedience, but not yet blooded on a Vestra hunt.
- Examine
- The tabard is new; the conviction is older. Ashen Initiates are young people who found purpose in the Verdict's rigid certainty — or were placed there by parents who found the certainty convenient. Their training is rigorous. They have been taught the Vestra are living catastrophes to be put down; whether the person in front of them truly is one, they do not yet think to ask. They will still fight you with everything they have.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/ashen_initiate
- Id
- Ashen Initiate
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Ashen Initiate Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 22
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, ashen, common, holy_fighter
- Venery Category
- humanoid
- Zone
- Ashen Territory, City Temple District
- Model
- models/creatures/humanoid/ashen_initiate
- Movement
- —
- Name
- Ashen Initiate
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 12
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/ashen_march
- Stats
- Aggro Range
- 10
- Attack
- 38
- Attack Range
- 1.8
- Attack Speed
- 2
- Crush Defense
- 10
- Immunities
- none
- Leash Range
- 22
- Magic Attack
- 20
- Magic Resistance
- 8
- Max Hp
- 500
- Move Speed
- 5
- Movement Speed
- 3.2
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 12
- Slash Defense
- 14
- Stab Defense
- 12
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —