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BossCombat level 85Elemental

Alorian Wisp Lord

The supreme manifestation of arcane light, elevated by Aloria to guard the elemental nexus.

The Alorian Wisp Lord is not a creature in any conventional sense. It is the concentrated will of Aloria given form -- a blinding pillar of pure magical radiance surrounded by orbiting clones that may or may not be the real thing. Scholars who survived its encounter describe three distinct states: the barrage, the void, and the storm. Most scholars did not survive.

Stats

Hitpoints
24,650
Melee attack
95
Magic attack
145
Ranged attack
120
Attack speed
2
Attack range
5 m
Defences
Slash defence
26
Stab defence
26
Crush defence
26
Ranged defence
30
Magic resistance
35
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
5 m/s
Aggro range
20 m
Leash range
60 m

Abilities

6
Magic BarrageMagicTelegraph: Ground Markerweight 60

Rapid-fire arcane bolts targeting all players in sequence.

Damage
65% of attack
Range
20 m
Wind-up
0.3 s
Cooldown
1.5 s
Magic Barrage (Empowered)MagicTelegraph: Ground Marker

Phase 3 version -- fires twice as fast with increased damage.

Damage
80% of attack
Range
20 m
Wind-up
0.2 s
Cooldown
0.75 s
Clone Spawnweight 40

Conjures 2-4 wisp clones that mimic the Wisp Lord magic barrage.

Damage
0% of attack
Range
0 m
Wind-up
1 s
Cooldown
20 s
Effects
  • Spawn Adds

Untargetable for 5s, teleports to a random arena position.

Damage
0% of attack
Range
0 m
Effects
  • Untargetable — duration 5
  • Teleport
Reality DistortionMagicTelegraph: Circle Aoe

Creates multiple AoE zones of distorted space dealing high magic damage.

Damage
95% of attack
Range
30 m
Effects
  • Persistent Aoe — duration 6
Arcane StormMagicTelegraph: Arena Wide

Blankets the entire arena in arcane energy. Players outside safe zones take 80 magic damage per second. Safe zones shift every 8s.

Damage
80% of attack
Range
0 m
Effects
  • Arena Dot With Safe Zones

How it fights

Behaviour
Boss Phased
Patrol
Stationary
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Magic Barrage6060%
Clone Spawn4040%

Drops

Rolls on Alorian Wisp Lord Boss Drops.

Roll 11 roll · all
DropQuantityWeightChance
Wisp Lord Core
Unique boss material — always drops
1——
Alorian Light Essence2–4——
Coins Gold25–50——
Roll 22 rolls · weighted
DropQuantityWeightChance
Wisp Lord Lantern
Off-hand held item, boosts magic
12020%
Luminous Robes12020%
Alorian Focus Crystal1–22020%
Light Weave Cloak12020%
Ethereal Dust3–61515%
Wisp Lord Title Scroll
Cosmetic title: 'Light's Champion'
155%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
1,200
Respawn Variance
300
Spawn Animation
divine_descent
Spawn Sound
sfx/creatures/alorian_wisp_lord/spawn

Sounds

Aggro
sfx/creatures/alorian_wisp_lord/aggro
Ambient
sfx/creatures/alorian_wisp_lord/idle
Attack
sfx/creatures/alorian_wisp_lord/barrage
Death
sfx/creatures/alorian_wisp_lord/death
Hurt
sfx/creatures/alorian_wisp_lord/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_barrage
    Base Damage
    65
    Cast Time
    0.3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    1.5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Rapid-fire arcane bolts targeting all players in sequence.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Magic Barrage
    Name
    Magic Barrage
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/barrage
    Telegraph
    ground_marker
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_barrage_fast
    Base Damage
    80
    Cast Time
    0.2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0.75
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Phase 3 version -- fires twice as fast with increased damage.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Magic Barrage (Empowered)
    Name
    Magic Barrage (Empowered)
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/barrage_empowered
    Telegraph
    ground_marker
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    clone_spawn
    Base Damage
    0
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Conjures 2-4 wisp clones that mimic the Wisp Lord magic barrage.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      spawn_adds
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Clone Spawn
    Name
    Clone Spawn
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/clone_spawn
    Telegraph
    —
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    phase_shift
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Untargetable for 5s, teleports to a random arena position.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      untargetable
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      teleport
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Phase Shift
    Name
    Phase Shift
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/phase_shift
    Telegraph
    —
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    reality_distortion
    Base Damage
    95
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Creates multiple AoE zones of distorted space dealing high magic damage.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      6
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      persistent_aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Reality Distortion
    Name
    Reality Distortion
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    30
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/distortion
    Telegraph
    circle_aoe
    Timeline
    —
    Timing
    —
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    arcane_storm
    Base Damage
    80
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Blankets the entire arena in arcane energy. Players outside safe zones take 80 magic damage per second. Safe zones shift every 8s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      arena_dot_with_safe_zones
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Arcane Storm
    Name
    Arcane Storm
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/alorian_wisp_lord/storm
    Telegraph
    arena_wide
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Wisp Lord Clone Spawn
40
Creature Wisp Lord Magic Barrage
60
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
stationary
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/alorian_wisp_lord/aggro
Ambient
sfx/creatures/alorian_wisp_lord/idle
Attack
sfx/creatures/alorian_wisp_lord/barrage
Death
sfx/creatures/alorian_wisp_lord/death
Footsteps
—
Hurt
sfx/creatures/alorian_wisp_lord/hurt
Behavior Tree
—
Category
boss
Combat Level
85
Description
The supreme manifestation of arcane light, elevated by Aloria to guard the elemental nexus.
Examine
The Alorian Wisp Lord is not a creature in any conventional sense. It is the concentrated will of Aloria given form -- a blinding pillar of pure magical radiance surrounded by orbiting clones that may or may not be the real thing. Scholars who survived its encounter describe three distinct states: the barrage, the void, and the storm. Most scholars did not survive.
Fish
—
Hitbox
—
Icon
icons/creatures/alorian_wisp_lord
Id
Alorian Wisp Lord
Impact
—
Inheritance
—
Loot
Loot Table
Alorian Wisp Lord Boss Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
4,200
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Three-phase boss. Phase 1 is a DPS-race with add management. Phase 2 introduces the untargetable window and teaches safe-zone awareness. Phase 3 demands perfect execution of shifting safe zones while maintaining DPS. Immune to all status effects. The 20-minute respawn timer marks this as a meaningful server-level event. Drops highest-tier arcane crafting reagents and unique cosmetics. Lore: Aloria elevated the first wisp to achieve sentience into this guardian role at the dawn of the Elemental Nexus.
Tags
elemental, boss, arcane, phased, adds, arena, safe_zones, immune_all_status
Venery Category
elemental
Zone
elemental_nexus
Model
models/creatures/elemental/alorian_wisp_lord
Movement
—
Name
Alorian Wisp Lord
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
1,200
Respawn Variance
300
Spawn Animation
divine_descent
Spawn Sound
sfx/creatures/alorian_wisp_lord/spawn
Stats
Aggro Range
20
Attack
95
Attack Range
5
Attack Speed
2
Crush Defense
26
Immunities
none
Leash Range
60
Magic Attack
145
Magic Resistance
35
Max Hp
24,650
Move Speed
5
Movement Speed
5
Poise
100
Ranged Attack
120
Ranged Defense
30
Slash Defense
26
Stab Defense
26
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Three-phase boss. Phase 1 is a DPS-race with add management. Phase 2 introduces the untargetable window and teaches safe-zone awareness. Phase 3 demands perfect execution of shifting safe zones while maintaining DPS. Immune to all status effects. The 20-minute respawn timer marks this as a meaningful server-level event. Drops highest-tier arcane crafting reagents and unique cosmetics. Lore: Aloria elevated the first wisp to achieve sentience into this guardian role at the dawn of the Elemental Nexus.

elementalbossarcanephasedaddsarenasafe_zonesimmune_all_status