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BossCombat level 95Undead

Bone Hydra

A skeletal hydra that regrows heads from nearby corpses.

Five serpentine necks of fused bone rise from a central ribcage the size of a house. Sever a head and it collapses — only to reassemble from the bone-strewn floor moments later. The body is the true target, but reaching it means weathering the bite of every skull.

Stats

Hitpoints
7,600
Melee attack
68
Magic attack
30
Ranged attack
0
Attack speed
1.2
Attack range
6 m
Defences
Slash defence
25
Stab defence
20
Crush defence
10
Ranged defence
15
Magic resistance
20
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
15 m
Leash range
50 m

Abilities

4
Multi-Skull BiteCrushweight 35

Multiple heads lunge and bite simultaneously.

Damage
55% of attack
Range
6 m
Wind-up
0.4 s
Bone Shard BreathRangedTelegraph: Coneweight 25

One head exhales a cone of razor-sharp bone fragments.

Damage
75% of attack
Range
8 m
Wind-up
1.2 s
Cooldown
10 s
Effects
  • Debuff — duration 8

Draws bones from the ground to regrow a destroyed head.

Damage
0% of attack
Range
0 m
Wind-up
2 s
Cooldown
25 s
Effects
  • Heal
Bone Tail SweepCrushTelegraph: Circleweight 25

Sweeps the arena with a massive tail of fused vertebrae.

Damage
90% of attack
Range
10 m
Wind-up
1.5 s
Cooldown
14 s
Effects
  • Knockback

How it fights

Behaviour
Boss Phased
Patrol
Guard
Aggressive on sight
Yes
Ability preference
Conditions
  • Hydra Regrow only when self hp percent < 60

Phases

3
  1. Five Heads from —% HP
    Hydra BiteHydra Bone Breath
  2. Bone Frenzy from —% HP
    Hydra BiteHydra Bone BreathHydra RegrowHydra Tail Sweep
    Stat Modifiers:
    Attack Speed Multiplier
    1.2
    Damage Multiplier
    1.3
    Transition:
    Animation
    bone_frenzy
    Dialogue
    The hydra shrieks — bones erupt from the ground to reinforce it!
    Duration
    3
    Invulnerable
    yes
    Trigger:
    Hp Percent
    60
  3. Skeletal Collapse from —% HP
    Hydra BiteHydra Bone BreathHydra RegrowHydra Tail Sweep
    Stat Modifiers:
    Attack Speed Multiplier
    1.4
    Damage Multiplier
    1.6
    Transition:
    Animation
    skeletal_collapse
    Dialogue
    The body cracks open — every bone in the ossuary rises to join the fight!
    Duration
    3.5
    Invulnerable
    yes
    Trigger:
    Hp Percent
    25

Drops

Rolls on Bone Hydra Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Bone Hydra Spine
Multi-headed spine — weapon and armor crafting
2–4—100%
Big Bones1—100%
Roll 22 rolls · weighted
DropQuantityWeightChance
Nothing—1515%
Shade Essence3–62525%
Coins Gold5–152525%
Bone Hydra Fang
Weapon — necrotic venom, multiple heads grant extra hits
12020%
Skeletal Neck Shield
Off-hand shield — bone-ward projectile block
11010%
Bone Hydra Title Scroll
Cosmetic title: 'Many-Headed Slayer'
155%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60

Sounds

Aggro
sfx/creatures/bone_hydra/multi_shriek
Ambient
sfx/creatures/bone_hydra/bone_rattle
Attack
sfx/creatures/bone_hydra/bite
Death
sfx/creatures/bone_hydra/collapse
Footsteps
sfx/footsteps/bone_scrape
Hurt
sfx/creatures/bone_hydra/crack
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_bite
    Base Damage
    55
    Cast Time
    0.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Multiple heads lunge and bite simultaneously.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Multi-Skull Bite
    Name
    Multi-Skull Bite
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    6
    Root Motion
    —
    Sound
    sfx/creatures/bone_hydra/bite
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    bone_breath
    Base Damage
    75
    Cast Time
    1.2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    ranged
    Description
    One head exhales a cone of razor-sharp bone fragments.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      debuff
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Bone Shard Breath
    Name
    Bone Shard Breath
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/bone_hydra/breath
    Telegraph
    cone
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    regrow_head
    Base Damage
    0
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    25
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Draws bones from the ground to regrow a destroyed head.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      heal
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Skull Regrowth
    Name
    Skull Regrowth
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/bone_hydra/regrow
    Telegraph
    —
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    tail_sweep
    Base Damage
    90
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Sweeps the arena with a massive tail of fused vertebrae.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Bone Tail Sweep
    Name
    Bone Tail Sweep
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    10
    Root Motion
    —
    Sound
    sfx/creatures/bone_hydra/sweep
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
  1. Ability Id
    hydra_regrow
    Condition
    self_hp_percent < 60
    Priority
    10
Ability Weights
Creature Hydra Bite
35
Creature Hydra Bone Breath
25
Creature Hydra Regrow
15
Creature Hydra Tail Sweep
25
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
guard
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/bone_hydra/multi_shriek
Ambient
sfx/creatures/bone_hydra/bone_rattle
Attack
sfx/creatures/bone_hydra/bite
Death
sfx/creatures/bone_hydra/collapse
Footsteps
sfx/footsteps/bone_scrape
Hurt
sfx/creatures/bone_hydra/crack
Behavior Tree
—
Category
boss
Combat Level
95
Description
A skeletal hydra that regrows heads from nearby corpses.
Examine
Five serpentine necks of fused bone rise from a central ribcage the size of a house. Sever a head and it collapses — only to reassemble from the bone-strewn floor moments later. The body is the true target, but reaching it means weathering the bite of every skull.
Fish
—
Hitbox
—
Icon
icons/creatures/bone_hydra
Id
Bone Hydra
Impact
—
Inheritance
—
Loot
Loot Table
Bone Hydra Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
290
Loot Table
—
Mechanics
none
Metadata
Added Version
0.9.0
Notes
Boss. Must destroy body, not heads. Drops hydra bone.
Tags
undead, venery_exclusive, boss, multi_head, venery_zone
Venery Category
undead
Zone
ossuary, bone_fields
Model
models/creatures/undead/bone_hydra
Movement
—
Name
Bone Hydra
Phases
Enabled
yes
Phase List
  1. Abilities Enabled
    hydra_bite, hydra_bone_breath
    Name
    Five Heads
    Phase Id
    phase_1
  2. Abilities Enabled
    hydra_bite, hydra_bone_breath, hydra_regrow, hydra_tail_sweep
    Name
    Bone Frenzy
    Phase Id
    phase_2
    Stat Modifiers
    Attack Speed Multiplier
    1.2
    Damage Multiplier
    1.3
    Transition
    Animation
    bone_frenzy
    Dialogue
    The hydra shrieks — bones erupt from the ground to reinforce it!
    Duration
    3
    Invulnerable
    yes
    Trigger
    Hp Percent
    60
  3. Abilities Enabled
    hydra_bite, hydra_bone_breath, hydra_regrow, hydra_tail_sweep
    Name
    Skeletal Collapse
    Phase Id
    phase_3
    Stat Modifiers
    Attack Speed Multiplier
    1.4
    Damage Multiplier
    1.6
    Transition
    Animation
    skeletal_collapse
    Dialogue
    The body cracks open — every bone in the ossuary rises to join the fight!
    Duration
    3.5
    Invulnerable
    yes
    Trigger
    Hp Percent
    25
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
15
Attack
68
Attack Range
6
Attack Speed
1.2
Crush Defense
10
Immunities
none
Leash Range
50
Magic Attack
30
Magic Resistance
20
Max Hp
7,600
Move Speed
5
Movement Speed
3
Poise
100
Ranged Attack
0
Ranged Defense
15
Slash Defense
25
Stab Defense
20
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Boss. Must destroy body, not heads. Drops hydra bone.

undeadvenery_exclusivebossmulti_headvenery_zone