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EliteCombat level 45Humanoid

Bandit Captain

A seasoned outlaw commander who rallies bandits to fight harder.

Scars criss-cross a face that's seen more tavern brawls and ambushes than most soldiers see in a lifetime. A pair of well-maintained short swords — the only clean things about this individual — rest in oiled leather sheaths. The bandit captain earned their rank the old- fashioned way: by being meaner, faster, and more ruthless than everyone else. Under their command, even the most undisciplined rabble fights with surprising coordination. Kill the captain and the rest tend to scatter. Tend to.

Stats

Hitpoints
2,800
Melee attack
40
Magic attack
0
Ranged attack
0
Attack speed
1.3
Attack range
2 m
Defences
Slash defence
20
Stab defence
18
Crush defence
15
Ranged defence
15
Magic resistance
8
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
12 m
Leash range
50 m

Abilities

3
Dual SlashSlashweight 100

Two rapid sword strikes in quick succession.

Damage
30% of attack
Range
2 m
Cooldown
4 s
Effects
  • Multi Hit
Rally Cryweight 60

Rallies nearby bandits, increasing their damage output.

Damage
0% of attack
Range
15 m
Wind-up
0.5 s
Cooldown
20 s
Effects
  • Buff Allies — duration 8, radius 15
Dirty KickCrushweight 50

A vicious kick that stuns the target.

Damage
20% of attack
Range
2 m
Wind-up
0.2 s
Cooldown
10 s
Effects
  • Stun — duration 2

How it fights

Behaviour
Leader Aggressive
Patrol
Wander · 10 m
Aggressive on sight
Yes
Calls for help
Yes
Ability preference
AbilityWeightShare
Dual Slash10048%
Rally Cry6029%
Dirty Kick5024%

Drops

Rolls on Bandit Captain Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Bandit Captain Seal
Captain's brand — faction quest material
1—100%
Coins Gold8–20—100%
Roll 22 rolls · weighted
DropQuantityWeightChance
Nothing—1515%
Coins Gold5–152525%
Captain Longsword12020%
Bandit Leader Plate
Medium armor — stolen military grade
12020%
Bounty Ledger
Quest item — active bounty information
11515%
Outlaw Title Scroll
Cosmetic title: 'Bandit Breaker'
155%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60

Sounds

Aggro
sfx/creatures/humanoid/aggro_captain
Ambient
sfx/creatures/humanoid/idle_captain
Attack
sfx/creatures/humanoid/attack_dual_sword
Death
sfx/creatures/humanoid/death_heavy
Footsteps
sfx/footsteps/plate
Hurt
sfx/creatures/humanoid/hurt_heavy
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_dual_slash
    Base Damage
    30
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    Two rapid sword strikes in quick succession.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      multi_hit
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Dual Slash
    Name
    Dual Slash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/attack_dual_sword
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    shout_rally
    Base Damage
    0
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Rallies nearby bandits, increasing their damage output.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      8
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      15
      Type
      buff_allies
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Rally Cry
    Name
    Rally Cry
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    15
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/rally_cry
    Telegraph
    —
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_kick
    Base Damage
    20
    Cast Time
    0.2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A vicious kick that stuns the target.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      stun
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Dirty Kick
    Name
    Dirty Kick
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/kick
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Dirty Kick
50
Creature Dual Slash
100
Creature Rally Cry
60
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
leader_aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
10
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/humanoid/aggro_captain
Ambient
sfx/creatures/humanoid/idle_captain
Attack
sfx/creatures/humanoid/attack_dual_sword
Death
sfx/creatures/humanoid/death_heavy
Footsteps
sfx/footsteps/plate
Hurt
sfx/creatures/humanoid/hurt_heavy
Behavior Tree
—
Category
elite
Combat Level
45
Description
A seasoned outlaw commander who rallies bandits to fight harder.
Examine
Scars criss-cross a face that's seen more tavern brawls and ambushes than most soldiers see in a lifetime. A pair of well-maintained short swords — the only clean things about this individual — rest in oiled leather sheaths. The bandit captain earned their rank the old- fashioned way: by being meaner, faster, and more ruthless than everyone else. Under their command, even the most undisciplined rabble fights with surprising coordination. Kill the captain and the rest tend to scatter. Tend to.
Fish
—
Hitbox
—
Icon
icons/creatures/bandit_captain
Id
Bandit Captain
Impact
—
Inheritance
—
Loot
Loot Table
Bandit Captain Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
120
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Elite enemy. Calls for help and buffs nearby bandits. Immune to fear. Kill first to weaken the group.
Tags
bandit, elite, melee, leader, buffer
Venery Category
humanoid
Zone
bandit_stronghold
Model
models/creatures/humanoid/bandit_captain
Movement
—
Name
Bandit Captain
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
12
Attack
40
Attack Range
2
Attack Speed
1.3
Crush Defense
15
Immunities
none
Leash Range
50
Magic Attack
0
Magic Resistance
8
Max Hp
2,800
Move Speed
5
Movement Speed
3.5
Poise
100
Ranged Attack
0
Ranged Defense
15
Slash Defense
20
Stab Defense
18
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Elite enemy. Calls for help and buffs nearby bandits. Immune to fear. Kill first to weaken the group.

banditelitemeleeleaderbuffer