Gathering Charge
The stone drinks the air in. Hold it and it keeps drinking.
Damage
Weapon damage
0%
Hits
0
Type
Magic
- Crit Modifier
- 100
Timing
Total 517 ms (as authored — the live duration comes from the measured animation clip).
Reach
- Max Targets
- 1
- Type
- None
Used by
1Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
- Animation
- —
- Category
- basic
- Charge
- —
- Costs
- Cooldown Ms
- —
- Hp
- —
- Loadout Resource
- —
- Stamina
- 0
- Damage
- Base Damage Percent
- 0
- Crit Modifier
- 100
- Damage Type
- magic
- Hit Count
- 0
- Description
- The stone drinks the air in. Hold it and it keeps drinking.
- Effects
- —
- Extraction Damage Multiplier
- —
- Generates
- —
- Hitbox
- Max Targets
- 1
- Type
- none
- I Frames
- —
- Id
- Gathering Charge
- Input
- Type
- light
- Movement
- —
- Name
- Gathering Charge
- Parry Config
- —
- Parryable
- —
- Resource
- —
- Self Buff
- —
- Sounds
- —
- Source
- —
- Status Effects
- none
- Tags
- combo_chain, main_hand, charge
- Timeline
- Events
- none
- Timing
- Active Ms
- 0
- Hitstop Ms
- 0
- Recovery Ms
- 0
- Startup Ms
- 517
- Total Duration Ms
- 517
- Visuals
- Animation
- Attack_Combo_Attack_03__Combo_Attack_03_03_Start
- Clip Start Ms
- —
- Phase End
- —
- Phase End Release Ms
- —
- Phase Loop
- Attack_Combo_Attack_03__Combo_Attack_03_03_Loop
- Phase Loop Drain Per Sec
- —
- Phase Loop Drain Stat
- —
- Phase Loop Max Ms
- —
- Phase Loop Min Ms
- —
- Phase Loop Until
- release
- Root Motion
- none
- Weapon Class
- Storm Staff