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BasicAxe ToolCrushLight inputMain HandCrush SwingGathering

Strike

Drive the pick into the seam.

Damage

Weapon damage
135%
Hits
1
Type
Crush
Crit Modifier
110

Timing

Wind-up 360 ms
Recovery 1.52 s
Total 2.08 s (as authored — the live duration comes from the measured animation clip).
Timeline events
EventFromToDetails
Hitbox32%40%
Hurtbox · blade32%40%
Sfx——
Id
weapon_pickaxe_swing

Reach

Max Targets
1
Range
2.6 m
Type
Arc
Width Degrees
60

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
basic
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
—
Stamina
680
Damage
Base Damage Percent
135
Crit Modifier
110
Damage Type
crush
Hit Count
1
Description
Drive the pick into the seam.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
1
Range M
2.6
Type
arc
Width Degrees
60
I Frames
—
Id
mine
Input
Type
light
Movement
—
Name
Strike
Parry Config
—
Parryable
—
Resource
—
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
main_hand, crush_swing, gathering
Timeline
Events
  1. Data
    —
    End Pct
    0.4
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.32
    Tag
    —
    Type
    hitbox
  2. Data
    —
    End Pct
    0.4
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.32
    Tag
    blade
    Type
    hurtbox
  3. At Pct
    0.33
    Data
    Id
    weapon_pickaxe_swing
    Type
    sfx
Timing
Active Ms
203
Hitstop Ms
110
Recovery Ms
1,520
Startup Ms
360
Total Duration Ms
2,083
Visuals
Animation
Attack_Execution__Execution_03
Clip Start Ms
450
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
—
Weapon Class
Woodcutting Axe