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Sling

A simple leather sling. Spin to build power, release to strike.

The oldest ranged weapon known to civilization. A simple leather pouch attached to two cords - yet in skilled hands, it becomes deadly. The sling rewards patience and timing: spin longer for more power, but release too late and your accuracy suffers. David slew Goliath with one of these. Don't underestimate it.

Equipment

Crit chance
5
Ranged damage
5
Slot
Main hand
Attack speed
1
Attack range
18 m
Equip time
800 ms
Ammunition
Consumes
yes
Per Shot
1
Type
sling_bullet
No recipe, drop, node, shop or quest in the catalogue produces this item (its data names crafting, vendor, drop as the source).
Full catalogue record24 fields · straight from the content catalogue
Ammunition
—
Category
weapon
Consumable
—
Description
A simple leather sling. Spin to build power, release to strike.
Economy
Base Value
15
Ge Tradeable
yes
Player Tradeable
yes
Shop Category
—
Equipment
Also Occupies
none
Ammunition
Consumes
yes
Per Shot
1
Type
sling_bullet
Attack Range
18
Attack Speed
1
Effects
none
Equip Time Ms
800
Modifiers
none
Slot
main_hand
Stats
Cold Resistance
—
Crit Chance
5
Crit Multiplier
—
Crush Defense
—
Damage Cold
—
Damage Crush
—
Damage Fire
—
Damage Lightning
—
Damage Magic
—
Damage Physical
—
Damage Ranged
5
Damage Slash
—
Damage Stab
—
Fire Resistance
—
Lightning Resistance
—
Magic Resistance
—
Max Hp
—
Max Stamina
—
Parry Window Bonus
—
Ranged Defense
—
Slash Defense
—
Stab Defense
—
Stability
—
Tool Stats
—
Two Handed
no
Examine
The oldest ranged weapon known to civilization. A simple leather pouch attached to two cords - yet in skilled hands, it becomes deadly. The sling rewards patience and timing: spin longer for more power, but release too late and your accuracy suffers. David slew Goliath with one of these. Don't underestimate it.
Fish Properties
—
Flags
Cosmetic Only
no
Destroy Warning
no
Discontinued
no
Drop Warning
no
Dual Wield Capable
no
Members Only
no
No Drop
no
No Trade
no
Npc Only
no
Quest Item
no
Unique
no
Icon
items/weapons/ranged/thrown/sling
Id
sling
Inventory
Bank Stackable
yes
Height
1
Max Stack
1
Stackable
no
Width
1
Material Properties
—
Metadata
Notes
Single sling item - never upgrades. Power comes from ammunition (stone, lead, iron, explosive). Spin-up mechanic: - Hold to spin, release to throw - Longer spin = more damage (up to 2x) - Overspin past 2.5s = accuracy penalty - Skill-expressive gameplay loop
Related Items
none
Source
crafting, vendor, drop
Model
models/items/weapons/ranged/thrown/sling
Name
Sling
Pouch Properties
—
Quiver Properties
—
Rarity Glow
—
Requirements
Achievements
none
Quests
none
Skills
  1. Flavor Text
    —
    Level
    1
    Skill
    ranged
Runepouch Properties
—
Slate Properties
—
Subtype
thrown
Vessel Properties
—
Designer's note
Single sling item - never upgrades. Power comes from ammunition (stone, lead, iron, explosive). Spin-up mechanic: - Hold to spin, release to throw - Longer spin = more damage (up to 2x) - Overspin past 2.5s = accuracy penalty - Skill-expressive gameplay loop