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CommonCombat level 32Undead

Shade

A living shadow that drains life to sustain its existence.

It has no features. No face, no expression, no identity — just a silhouette of darkness that stands upright like a person-shaped hole cut in the world. Light bends around it. Shadows stretch toward it. The air near a Shade is cold and tastes of iron. It was something once — someone — but whatever defined it has been consumed, leaving only hunger and the memory of having a shape. Shades are drawn to the living the way moths are drawn to flame, and for the same reason: they want what they cannot be.

Stats

Hitpoints
500
Melee attack
10
Magic attack
38
Ranged attack
0
Attack speed
1.3
Attack range
2 m
Defences
Slash defence
35
Stab defence
35
Crush defence
35
Ranged defence
35
Magic resistance
-15
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4 m/s
Aggro range
8 m
Leash range
35 m

Abilities

3
Shadow StrikeMagicweight 40

Lashes out with a tendril of darkness at melee range.

Damage
35% of attack
Range
2 m
Cooldown
4 s
Life SiphonMagicweight 35

Drains life force from the target, healing the Shade for 30% of damage dealt.

Damage
40% of attack
Range
3 m
Wind-up
0.5 s
Cooldown
8 s
Effects
  • Lifesteal
Shadow StepMagicweight 25

Teleports behind the target, appearing at their back.

Damage
0% of attack
Range
10 m
Cooldown
8 s
Effects
  • Teleport

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 12 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Shadow Strike4040%
Life Siphon3535%
Shadow Step2525%

Drops

Rolls on Shade Drops.

Guaranteedalways drops · guaranteed
DropQuantityWeightChance
Shade Essence
Shadow matter — dark magic ingredient
1–2—100%
Drops1 roll · weighted
DropQuantityWeightChance
Nothing—4545%
Shadow Shard1–32525%
Void Crystal12020%
Coins Copper2–61010%

Movement & spawning

Spawn
Max Instances
3
Respawn Time
150
Respawn Variance
30
Spawn Animation
coalesce_from_shadow
Spawn Sound
sfx/creatures/shade/spawn

Sounds

Aggro
sfx/creatures/shade/aggro
Ambient
sfx/creatures/shade/idle
Attack
sfx/creatures/shade/attack
Death
sfx/creatures/shade/death
Hurt
sfx/creatures/shade/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_shadow_strike
    Base Damage
    35
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Lashes out with a tendril of darkness at melee range.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Shadow Strike
    Name
    Shadow Strike
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/shade/shadow_strike
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_life_siphon
    Base Damage
    40
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Drains life force from the target, healing the Shade for 30% of damage dealt.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      lifesteal
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Life Siphon
    Name
    Life Siphon
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/shade/life_siphon
    Telegraph
    —
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    shadow_step
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Teleports behind the target, appearing at their back.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      teleport
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Shadow Step
    Name
    Shadow Step
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    10
    Root Motion
    —
    Sound
    sfx/creatures/shade/shadow_step
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Life Siphon
35
Creature Shadow Step
25
Creature Shadow Strike
40
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
12
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/shade/aggro
Ambient
sfx/creatures/shade/idle
Attack
sfx/creatures/shade/attack
Death
sfx/creatures/shade/death
Footsteps
—
Hurt
sfx/creatures/shade/hurt
Behavior Tree
—
Category
common
Combat Level
32
Description
A living shadow that drains life to sustain its existence.
Examine
It has no features. No face, no expression, no identity — just a silhouette of darkness that stands upright like a person-shaped hole cut in the world. Light bends around it. Shadows stretch toward it. The air near a Shade is cold and tastes of iron. It was something once — someone — but whatever defined it has been consumed, leaving only hunger and the memory of having a shape. Shades are drawn to the living the way moths are drawn to flame, and for the same reason: they want what they cannot be.
Fish
—
Hitbox
—
Icon
icons/creatures/shade
Id
shade
Impact
—
Inheritance
—
Loot
Loot Table
Shade Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
65
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Shadow Step makes it hard for melee to keep facing it. Life Siphon sustains it in prolonged fights. Magic damage is key — physical attacks are heavily resisted.
Tags
ghost, life_drain, teleporter, magic_vulnerable, physical_resistant
Venery Category
undead
Zone
dark_ruins, shadow_realm_border
Model
models/creatures/undead/shade
Movement
—
Name
Shade
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
3
Respawn Time
150
Respawn Variance
30
Spawn Animation
coalesce_from_shadow
Spawn Sound
sfx/creatures/shade/spawn
Stats
Aggro Range
8
Attack
10
Attack Range
2
Attack Speed
1.3
Crush Defense
35
Immunities
none
Leash Range
35
Magic Attack
38
Magic Resistance
-15
Max Hp
500
Move Speed
5
Movement Speed
4
Poise
100
Ranged Attack
0
Ranged Defense
35
Slash Defense
35
Stab Defense
35
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Shadow Step makes it hard for melee to keep facing it. Life Siphon sustains it in prolonged fights. Magic damage is key — physical attacks are heavily resisted.

ghostlife_drainteleportermagic_vulnerablephysical_resistant