Shade
A living shadow that drains life to sustain its existence.
It has no features. No face, no expression, no identity — just a silhouette of darkness that stands upright like a person-shaped hole cut in the world. Light bends around it. Shadows stretch toward it. The air near a Shade is cold and tastes of iron. It was something once — someone — but whatever defined it has been consumed, leaving only hunger and the memory of having a shape. Shades are drawn to the living the way moths are drawn to flame, and for the same reason: they want what they cannot be.
Stats
Abilities
3Lashes out with a tendril of darkness at melee range.
- Damage
- 35% of attack
- Range
- 2 m
- Cooldown
- 4 s
Drains life force from the target, healing the Shade for 30% of damage dealt.
- Damage
- 40% of attack
- Range
- 3 m
- Wind-up
- 0.5 s
- Cooldown
- 8 s
- Effects
- Lifesteal
Teleports behind the target, appearing at their back.
- Damage
- 0% of attack
- Range
- 10 m
- Cooldown
- 8 s
- Effects
- Teleport
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 12 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Shadow Strike | 40 | 40% |
| Life Siphon | 35 | 35% |
| Shadow Step | 25 | 25% |
Drops
Rolls on Shade Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Shade Essence Shadow matter — dark magic ingredient | 1–2 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 45 | 45% |
| Shadow Shard | 1–3 | 25 | 25% |
| Void Crystal | 1 | 20 | 20% |
| Coins Copper | 2–6 | 10 | 10% |
Movement & spawning
- Max Instances
- 3
- Respawn Time
- 150
- Respawn Variance
- 30
- Spawn Animation
- coalesce_from_shadow
- Spawn Sound
- sfx/creatures/shade/spawn
Sounds
- Aggro
sfx/creatures/shade/aggro- Ambient
sfx/creatures/shade/idle- Attack
sfx/creatures/shade/attack- Death
sfx/creatures/shade/death- Hurt
sfx/creatures/shade/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_shadow_strike
- Base Damage
- 35
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Lashes out with a tendril of darkness at melee range.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shadow Strike
- Name
- Shadow Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2
- Root Motion
- —
- Sound
- sfx/creatures/shade/shadow_strike
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_life_siphon
- Base Damage
- 40
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Drains life force from the target, healing the Shade for 30% of damage dealt.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- lifesteal
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Life Siphon
- Name
- Life Siphon
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 3
- Root Motion
- —
- Sound
- sfx/creatures/shade/life_siphon
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- shadow_step
- Base Damage
- 0
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Teleports behind the target, appearing at their back.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- teleport
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shadow Step
- Name
- Shadow Step
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/shade/shadow_step
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Life Siphon
- 35
- Creature Shadow Step
- 25
- Creature Shadow Strike
- 40
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/shade/aggro
- Ambient
- sfx/creatures/shade/idle
- Attack
- sfx/creatures/shade/attack
- Death
- sfx/creatures/shade/death
- Footsteps
- —
- Hurt
- sfx/creatures/shade/hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 32
- Description
- A living shadow that drains life to sustain its existence.
- Examine
- It has no features. No face, no expression, no identity — just a silhouette of darkness that stands upright like a person-shaped hole cut in the world. Light bends around it. Shadows stretch toward it. The air near a Shade is cold and tastes of iron. It was something once — someone — but whatever defined it has been consumed, leaving only hunger and the memory of having a shape. Shades are drawn to the living the way moths are drawn to flame, and for the same reason: they want what they cannot be.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/shade
- Id
- shade
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Shade Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 65
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Shadow Step makes it hard for melee to keep facing it. Life Siphon sustains it in prolonged fights. Magic damage is key — physical attacks are heavily resisted.
- Tags
- ghost, life_drain, teleporter, magic_vulnerable, physical_resistant
- Venery Category
- undead
- Zone
- dark_ruins, shadow_realm_border
- Model
- models/creatures/undead/shade
- Movement
- —
- Name
- Shade
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 150
- Respawn Variance
- 30
- Spawn Animation
- coalesce_from_shadow
- Spawn Sound
- sfx/creatures/shade/spawn
- Stats
- Aggro Range
- 8
- Attack
- 10
- Attack Range
- 2
- Attack Speed
- 1.3
- Crush Defense
- 35
- Immunities
- none
- Leash Range
- 35
- Magic Attack
- 38
- Magic Resistance
- -15
- Max Hp
- 500
- Move Speed
- 5
- Movement Speed
- 4
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 35
- Slash Defense
- 35
- Stab Defense
- 35
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Shadow Step makes it hard for melee to keep facing it. Life Siphon sustains it in prolonged fights. Magic damage is key — physical attacks are heavily resisted.